/* * Copyright 2011, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TiledTexture_h #define TiledTexture_h #include "BaseTile.h" #include "BaseTileTexture.h" #include "ClassTracker.h" #include "IntRect.h" #include "LayerAndroid.h" #include "SkRegion.h" #include "TextureOwner.h" #include "TilePainter.h" #include "UpdateManager.h" class SkCanvas; namespace WebCore { class UpdateManager; class PaintedSurface; class TiledTexture : public TilePainter { public: TiledTexture(PaintedSurface* surface) : m_surface(surface) , m_prevTileX(0) , m_prevTileY(0) , m_scale(1) , m_swapWhateverIsReady(false) { m_dirtyRegion.setEmpty(); #ifdef DEBUG_COUNT ClassTracker::instance()->increment("TiledTexture"); #endif } virtual ~TiledTexture() { #ifdef DEBUG_COUNT ClassTracker::instance()->decrement("TiledTexture"); #endif removeTiles(); }; void prepare(GLWebViewState* state, float scale, bool repaint, bool startFastSwap, IntRect& visibleArea); bool draw(); void prepareTile(bool repaint, int x, int y); void update(const SkRegion& dirtyArea, SkPicture* picture); BaseTile* getTile(int x, int y); void removeTiles(); void discardTextures(); bool owns(BaseTileTexture* texture); // TilePainter methods bool paint(BaseTile* tile, SkCanvas*, unsigned int*); virtual void paintExtra(SkCanvas*); virtual const TransformationMatrix* transform(); float scale() { return m_scale; } bool ready(); PaintedSurface* surface() { return m_surface; } private: bool tileIsVisible(BaseTile* tile); UpdateManager m_updateManager; PaintedSurface* m_surface; Vector m_tiles; // tile coordinates in viewport, set in prepare() IntRect m_area; SkRegion m_dirtyRegion; int m_prevTileX; int m_prevTileY; float m_scale; bool m_swapWhateverIsReady; }; class DualTiledTexture { public: DualTiledTexture(PaintedSurface* surface); ~DualTiledTexture(); void prepare(GLWebViewState* state, float scale, bool repaint, bool startFastSwap, IntRect& area); void swap(); bool draw(); void update(const SkRegion& dirtyArea, SkPicture* picture); bool owns(BaseTileTexture* texture); private: // Delay before we schedule a new tile at the new scale factor static const double s_zoomUpdateDelay = 0.2; // 200 ms TiledTexture* m_frontTexture; TiledTexture* m_backTexture; TiledTexture* m_textureA; TiledTexture* m_textureB; float m_scale; float m_futureScale; double m_zoomUpdateTime; bool m_zooming; IntRect m_preZoomVisibleArea; }; } // namespace WebCore #endif // TiledTexture_h