/* * Copyright 2011, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef UpdateManager_h #define UpdateManager_h class SkCanvas; class SkRegion; namespace WebCore { class BaseTile; // UpdateManager Architecture // The UpdateManager is used to defer updates and invalidations to a layer, // so that the layer can finish painting one version completely without being // interrupted by new invals/content class UpdateManager { public: UpdateManager(); ~UpdateManager(); // swap deferred members in place of painting members void swap(); void updateInval(const SkRegion& invalRegion); void updatePicture(SkPicture* picture); bool paint(BaseTile* tile, SkCanvas* canvas, unsigned int* pictureUsed); void clearPaintingInval(); const SkRegion& getPaintingInval() { return m_paintingInval; } SkPicture* getPaintingPicture() { // NOTE: only modified on UI thread, so UI thread access doesn't need mutex return m_paintingPicture; } private: // protect m_paintingPicture // swap() on UI thread modifies // paint() on texture gen thread reads android::Mutex m_paintingPictureSync; SkPicture* m_paintingPicture; // inval region to be redrawn with the current paintingPicture SkRegion m_paintingInval; // most recently received picture, moved into painting on swap() SkPicture* m_deferredPicture; // all invals since last swap(), merged with painting inval on swap() SkRegion m_deferredInval; }; } // namespace WebCore #endif //#define UpdateManager_h