/* * Copyright 2012, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CanvasLayer_h #define CanvasLayer_h #if USE(ACCELERATED_COMPOSITING) #include "HTMLCanvasElement.h" #include "ImageData.h" #include "LayerAndroid.h" #include "RenderLayer.h" #include namespace WebCore { class CanvasTexture; class CanvasLayer : public LayerAndroid, private CanvasObserver { public: CanvasLayer(RenderLayer* owner, HTMLCanvasElement* canvas); CanvasLayer(const CanvasLayer& layer); virtual ~CanvasLayer(); virtual LayerAndroid* copy() const { return new CanvasLayer(*this); } virtual SubclassType subclassType() const { return LayerAndroid::CanvasLayer; } virtual void clearDirtyRegion(); virtual bool drawGL(bool layerTilesDisabled); virtual void contentDraw(SkCanvas* canvas, PaintStyle style); virtual bool needsTexture(); virtual bool needsIsolatedSurface() { return true; } protected: virtual InvalidateFlags onSetHwAccelerated(bool hwAccelerated); private: virtual void canvasChanged(HTMLCanvasElement*, const FloatRect& changedRect); virtual void canvasResized(HTMLCanvasElement*); virtual void canvasDestroyed(HTMLCanvasElement*); void init(); SkBitmapRef* bitmap() const; IntRect visibleContentRect() const; IntSize offsetFromRenderer() const; HTMLCanvasElement* m_canvas; IntRect m_visibleContentRect; IntSize m_offsetFromRenderer; SkRegion m_dirtyCanvas; SkBitmapRef* m_bitmap; RefPtr m_texture; }; } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING) #endif // CanvasLayer_h