/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GLUtils_h #define GLUtils_h #if USE(ACCELERATED_COMPOSITING) #include "Color.h" #include "IntRect.h" #include "SkBitmap.h" #include "SkMatrix.h" #include "TransformationMatrix.h" #include #include #include #include namespace android { class SurfaceTexture; } // namespace android namespace WebCore { class TileRenderInfo; class GLUtils { public: // Matrix utilities static void toGLMatrix(GLfloat* flattened, const TransformationMatrix& matrix); static void toSkMatrix(SkMatrix& skmatrix, const TransformationMatrix& matrix); static void setOrthographicMatrix(TransformationMatrix& ortho, float left, float top, float right, float bottom, float nearZ, float farZ); static bool has3dTransform(const TransformationMatrix& matrix); // GL & EGL error checks static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE); static bool checkGlErrorOn(void* p, const char* op); static bool checkGlError(const char* op); static void checkSurfaceTextureError(const char* functionName, int status); // GL & EGL extension checks static bool isEGLImageSupported(); static bool isEGLFenceSyncSupported(); // Texture utilities static void deleteTexture(GLuint* texture); static GLuint createSampleColorTexture(int r, int g, int b); static GLuint createSampleTexture(); static GLuint createTileGLTexture(int width, int height); static void createTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, GLint filter = GL_LINEAR); static void updateTextureWithBitmap(GLuint texture, const SkBitmap& bitmap, const IntRect& inval = IntRect(), GLint filter = GL_LINEAR); static void createEGLImageFromTexture(GLuint texture, EGLImageKHR* image); static void createTextureFromEGLImage(GLuint texture, EGLImageKHR image, GLint filter = GL_LINEAR); static void paintTextureWithBitmap(const TileRenderInfo* renderInfo, SkBitmap& bitmap); static void updateQueueWithBitmap(const TileRenderInfo* , SkBitmap& bitmap); static bool updateSharedSurfaceTextureWithBitmap(ANativeWindow* anw, const SkBitmap& bitmap); static void convertToTransformationMatrix(const float* matrix, TransformationMatrix& transformMatrix); static bool deepCopyBitmapSubset(const SkBitmap& sourceBitmap, SkBitmap& subset, int left, int top); static bool isPureColorBitmap(const SkBitmap& bitmap, Color& pureColor); static bool skipTransferForPureColor(const TileRenderInfo* renderInfo, const SkBitmap& bitmap); static void clearBackgroundIfOpaque(const Color* backgroundColor); static bool allowGLLog(); static double m_previousLogTime; static int m_currentLogCounter; }; } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING) #endif // GLUtils_h