/* * Copyright 2011, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #define LOG_TAG "GaneshRenderer" #define LOG_NDEBUG 1 #include "config.h" #include "GaneshRenderer.h" #if USE(ACCELERATED_COMPOSITING) #include "AndroidLog.h" #include "GaneshContext.h" #include "SkCanvas.h" #include "SkGpuDevice.h" #include "TilesManager.h" #include "TransferQueue.h" namespace WebCore { GaneshRenderer::GaneshRenderer() : BaseRenderer(BaseRenderer::Ganesh) { #ifdef DEBUG_COUNT ClassTracker::instance()->increment("GaneshRenderer"); #endif } GaneshRenderer::~GaneshRenderer() { #ifdef DEBUG_COUNT ClassTracker::instance()->decrement("GaneshRenderer"); #endif } void GaneshRenderer::setupCanvas(const TileRenderInfo& renderInfo, SkCanvas* canvas) { GaneshContext* ganesh = GaneshContext::instance(); TransferQueue* tileQueue = TilesManager::instance()->transferQueue(); tileQueue->lockQueue(); bool ready = tileQueue->readyForUpdate(); if (!ready) { ALOGV("!ready"); tileQueue->unlockQueue(); return; } SkDevice* device = NULL; if (renderInfo.tileSize.width() == TilesManager::tileWidth() && renderInfo.tileSize.height() == TilesManager::tileHeight()) { device = ganesh->getDeviceForTile(renderInfo); } else { // TODO support arbitrary sizes for layers ALOGV("ERROR: expected (%d,%d) actual (%d,%d)", TilesManager::tileWidth(), TilesManager::tileHeight(), renderInfo.tileSize.width(), renderInfo.tileSize.height()); } // set the GPU device to the canvas canvas->setDevice(device); } void GaneshRenderer::renderingComplete(const TileRenderInfo& renderInfo, SkCanvas* canvas) { ALOGV("rendered to tile (%d,%d)", renderInfo.x, renderInfo.y); GaneshContext::instance()->flush(); // In SurfaceTextureMode we must call swapBuffers to unlock and post the // tile's ANativeWindow (i.e. SurfaceTexture) buffer TransferQueue* tileQueue = TilesManager::instance()->transferQueue(); eglSwapBuffers(eglGetCurrentDisplay(), tileQueue->m_eglSurface); SkBitmap dummyBitmap; tileQueue->addItemInTransferQueue(&renderInfo, GpuUpload, dummyBitmap); tileQueue->unlockQueue(); } } // namespace WebCore #endif // USE(ACCELERATED_COMPOSITING)