/* * Copyright 2011, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #define LOG_TAG "PaintTileOperation" #define LOG_NDEBUG 1 #include "config.h" #include "PaintTileOperation.h" #include "AndroidLog.h" #include "ClassTracker.h" #include "GLWebViewState.h" #include "ImageTexture.h" #include "ImagesManager.h" #include "LayerAndroid.h" #include "TexturesGenerator.h" #include "TilesManager.h" namespace WebCore { PaintTileOperation::PaintTileOperation(Tile* tile, TilePainter* painter, GLWebViewState* state, bool isLowResPrefetch) : m_tile(tile) , m_painter(painter) , m_state(state) , m_isLowResPrefetch(isLowResPrefetch) { if (m_tile) m_tile->setRepaintPending(true); SkSafeRef(m_painter); #ifdef DEBUG_COUNT ClassTracker::instance()->increment("PaintTileOperation"); #endif } PaintTileOperation::~PaintTileOperation() { if (m_tile) { m_tile->setRepaintPending(false); m_tile = 0; } if (m_painter && m_painter->type() == TilePainter::Image) { ImageTexture* image = static_cast(m_painter); ImagesManager::instance()->releaseImage(image->imageCRC()); } else { SkSafeUnref(m_painter); } #ifdef DEBUG_COUNT ClassTracker::instance()->decrement("PaintTileOperation"); #endif } bool PaintTileOperation::operator==(const QueuedOperation* operation) { const PaintTileOperation* op = static_cast(operation); return op->m_tile == m_tile; } void PaintTileOperation::run(BaseRenderer* renderer) { TRACE_METHOD(); if (m_tile) { m_tile->paintBitmap(m_painter, renderer); m_tile->setRepaintPending(false); m_tile = 0; } } int PaintTileOperation::priority() { if (!m_tile) return -1; int priority = 200000; // prioritize low res while scrolling, otherwise set priority above gDeferPriorityCutoff if (m_isLowResPrefetch) priority = m_state->isScrolling() ? 0 : TexturesGenerator::gDeferPriorityCutoff; // prioritize higher draw count unsigned long long currentDraw = TilesManager::instance()->getDrawGLCount(); unsigned long long drawDelta = currentDraw - m_tile->drawCount(); priority += 100000 * (int)std::min(drawDelta, (unsigned long long)1000); // prioritize unpainted tiles, within the same drawCount if (m_tile->frontTexture()) priority += 50000; // for base tiles, prioritize based on position if (!m_tile->isLayerTile()) { bool goingDown = m_state->goingDown(); priority += m_tile->x(); if (goingDown) priority += 100000 - (1 + m_tile->y()) * 1000; else priority += m_tile->y() * 1000; } return priority; } void PaintTileOperation::updatePainter(TilePainter* painter) { if (m_painter == painter) return; SkSafeRef(painter); SkSafeUnref(m_painter); m_painter = painter; } }