/* * Copyright 2011, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SurfaceBacking_h #define SurfaceBacking_h #include "SkRefCnt.h" #include "TileGrid.h" namespace WebCore { class LayerAndroid; class TexturesResult; class TilePainter; class SurfaceBacking : public SkRefCnt { // TODO: investigate webkit threadsafe ref counting public: SurfaceBacking(bool isBaseSurface); ~SurfaceBacking(); void prepareGL(GLWebViewState* state, bool allowZoom, const IntRect& prepareArea, const IntRect& unclippedArea, TilePainter* painter, bool aggressiveRendering); void swapTiles(); void drawGL(const IntRect& visibleArea, float opacity, const TransformationMatrix* transform, bool aggressiveRendering, const Color* background); void markAsDirty(const SkRegion& dirtyArea); void computeTexturesAmount(TexturesResult* result, LayerAndroid* layer); void discardTextures() { m_frontTexture->discardTextures(); m_backTexture->discardTextures(); } bool isReady() { return !m_zooming && m_frontTexture->isReady() && m_scale > 0; } bool isMissingContent() { return !m_zooming && m_frontTexture->isMissingContent(); } int nbTextures(IntRect& area, float scale) { // TODO: consider the zooming case for the backTexture if (!m_frontTexture) return 0; return m_frontTexture->nbTextures(area, scale); } private: void swapTileGrids(); // Delay before we schedule a new tile at the new scale factor static const double s_zoomUpdateDelay = 0.2; // 200 ms TileGrid* m_frontTexture; TileGrid* m_backTexture; float m_scale; float m_futureScale; double m_zoomUpdateTime; bool m_zooming; }; } // namespace WebCore #endif // SurfaceBacking_h