/* * Copyright 2012, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SurfaceCollection_h #define SurfaceCollection_h #include "Color.h" #include "SkRect.h" #include "SkRefCnt.h" #include class SkCanvas; class SkRegion; namespace WebCore { class BaseLayerAndroid; class Surface; class TexturesResult; class SurfaceCollection : public SkRefCnt { // TODO: investigate webkit threadsafe ref counting public: SurfaceCollection(BaseLayerAndroid* compositedRoot); virtual ~SurfaceCollection(); // Tiled painting methods (executed on Surfaces) void prepareGL(const SkRect& visibleContentRect, bool tryToFastBlit = false); bool drawGL(const SkRect& visibleContentRect); Color getBackgroundColor(); void swapTiles(); void addFrameworkInvals(); bool isReady(); bool isMissingBackgroundContent(); void removePainterOperations(); void computeTexturesAmount(TexturesResult* result); // Recursive tree methods (animations, invals, etc) void setIsPainting(SurfaceCollection* drawingSurfaceCollection); void setIsDrawing(); void mergeInvalsInto(SurfaceCollection* replacementSurfaceCollection); bool evaluateAnimations(double currentTime); bool hasCompositedLayers(); bool hasCompositedAnimations(); void updateScrollableLayer(int layerId, int x, int y); int size() { return m_surfaces.size(); } int backedSize(); private: void updateLayerPositions(const SkRect& visibleContentRect); BaseLayerAndroid* const m_compositedRoot; WTF::Vector m_surfaces; }; } // namespace WebCore #endif //#define SurfaceCollection_h