/* * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Color.h" #if USE(CG) #include "GraphicsContextCG.h" #include #include #include namespace WebCore { Color::Color(CGColorRef color) { if (!color) { m_color = 0; m_valid = false; return; } size_t numComponents = CGColorGetNumberOfComponents(color); const CGFloat* components = CGColorGetComponents(color); float r = 0; float g = 0; float b = 0; float a = 0; switch (numComponents) { case 2: r = g = b = components[0]; a = components[1]; break; case 4: r = components[0]; g = components[1]; b = components[2]; a = components[3]; break; default: ASSERT_NOT_REACHED(); } m_color = makeRGBA(r * 255, g * 255, b * 255, a * 255); m_valid = true; } static inline CGColorSpaceRef cachedCGColorSpace(ColorSpace colorSpace) { switch (colorSpace) { case ColorSpaceDeviceRGB: return deviceRGBColorSpaceRef(); case ColorSpaceSRGB: return sRGBColorSpaceRef(); case ColorSpaceLinearRGB: return linearRGBColorSpaceRef(); } ASSERT_NOT_REACHED(); return deviceRGBColorSpaceRef(); } static CGColorRef leakCGColor(const Color& color, ColorSpace colorSpace) { CGFloat components[4]; color.getRGBA(components[0], components[1], components[2], components[3]); return CGColorCreate(cachedCGColorSpace(colorSpace), components); } template static CGColorRef cachedCGColor(const Color& color) { switch (color.rgb()) { case Color::transparent: { static CGColorRef transparentCGColor = leakCGColor(color, colorSpace); return transparentCGColor; } case Color::black: { static CGColorRef blackCGColor = leakCGColor(color, colorSpace); return blackCGColor; } case Color::white: { static CGColorRef whiteCGColor = leakCGColor(color, colorSpace); return whiteCGColor; } } ASSERT(color.rgb()); const size_t cacheSize = 32; static RGBA32 cachedRGBAValues[cacheSize]; static RetainPtr* cachedCGColors = new RetainPtr[cacheSize]; for (size_t i = 0; i < cacheSize; ++i) { if (cachedRGBAValues[i] == color.rgb()) return cachedCGColors[i].get(); } CGColorRef newCGColor = leakCGColor(color, colorSpace); static size_t cursor; cachedRGBAValues[cursor] = color.rgb(); cachedCGColors[cursor].adoptCF(newCGColor); if (++cursor == cacheSize) cursor = 0; return newCGColor; } CGColorRef cachedCGColor(const Color& color, ColorSpace colorSpace) { switch (colorSpace) { case ColorSpaceDeviceRGB: return cachedCGColor(color); case ColorSpaceSRGB: return cachedCGColor(color); case ColorSpaceLinearRGB: return cachedCGColor(color); } ASSERT_NOT_REACHED(); return cachedCGColor(color, ColorSpaceDeviceRGB); } } #endif // USE(CG)