/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Extensions3DChromium_h #define Extensions3DChromium_h #include "Extensions3D.h" namespace WebCore { class GraphicsContext3DInternal; class Extensions3DChromium : public Extensions3D { public: virtual ~Extensions3DChromium(); // Supported extensions: // GL_CHROMIUM_resource_safe : indicating that textures/renderbuffers are always initialized before read/write. // GL_CHROMIUM_strict_attribs : indicating a GL error is generated for out-of-bounds buffer accesses. // Extensions3D methods. virtual bool supports(const String&); virtual void ensureEnabled(const String&); virtual bool isEnabled(const String&); virtual int getGraphicsResetStatusARB(); virtual void blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter); virtual void renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height); virtual Platform3DObject createVertexArrayOES(); virtual void deleteVertexArrayOES(Platform3DObject); virtual GC3Dboolean isVertexArrayOES(Platform3DObject); virtual void bindVertexArrayOES(Platform3DObject); enum { // GL_CHROMIUM_map_sub (enums inherited from GL_ARB_vertex_buffer_object) READ_ONLY = 0x88B8, WRITE_ONLY = 0x88B9 }; // GL_CHROMIUM_map_sub void* mapBufferSubDataCHROMIUM(unsigned target, int offset, int size, unsigned access); void unmapBufferSubDataCHROMIUM(const void*); void* mapTexSubImage2DCHROMIUM(unsigned target, int level, int xoffset, int yoffset, int width, int height, unsigned format, unsigned type, unsigned access); void unmapTexSubImage2DCHROMIUM(const void*); // GL_CHROMIUM_copy_texture_to_parent_texture void copyTextureToParentTextureCHROMIUM(unsigned texture, unsigned parentTexture); // Latch support void getParentToChildLatchCHROMIUM(GC3Duint* latchId); void getChildToParentLatchCHROMIUM(GC3Duint* latchId); void waitLatchCHROMIUM(GC3Duint latchId); void setLatchCHROMIUM(GC3Duint latchId); private: // Instances of this class are strictly owned by the GraphicsContext3D implementation and do not // need to be instantiated by any other code. friend class GraphicsContext3DInternal; explicit Extensions3DChromium(GraphicsContext3DInternal*); // Weak pointer back to GraphicsContext3DInternal GraphicsContext3DInternal* m_internal; }; } // namespace WebCore #endif // Extensions3DChromium_h