/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef VideoLayerChromium_h #define VideoLayerChromium_h #if USE(ACCELERATED_COMPOSITING) #include "LayerChromium.h" #include "VideoFrameProvider.h" namespace WebCore { // A Layer that contains a Video element. class VideoLayerChromium : public LayerChromium { public: static PassRefPtr create(GraphicsLayerChromium* owner = 0, VideoFrameProvider* = 0); virtual ~VideoLayerChromium(); virtual void updateContentsIfDirty(); virtual bool drawsContent() const { return true; } virtual void draw(); // This function is called by VideoFrameProvider. When this method is called // putCurrentFrame() must be called to return the frame currently held. void releaseCurrentFrame(); typedef ProgramBinding RGBAProgram; typedef ProgramBinding YUVProgram; protected: virtual void cleanupResources(); virtual const char* layerTypeAsString() const { return "VideoLayer"; } private: VideoLayerChromium(GraphicsLayerChromium* owner, VideoFrameProvider*); static unsigned determineTextureFormat(VideoFrameChromium*); bool allocateTexturesIfNeeded(GraphicsContext3D*, VideoFrameChromium*, unsigned textureFormat); void updateYUVContents(GraphicsContext3D*, const VideoFrameChromium*); void updateRGBAContents(GraphicsContext3D*, const VideoFrameChromium*); void allocateTexture(GraphicsContext3D*, unsigned textureId, const IntSize& dimensions, unsigned textureFormat); void updateTexture(GraphicsContext3D*, unsigned textureId, const IntSize& dimensions, unsigned textureFormat, const void* data); void drawYUV(const YUVProgram*); void drawRGBA(const RGBAProgram*); void resetFrameParameters(); void saveCurrentFrame(VideoFrameChromium*); static const float yuv2RGB[9]; bool m_skipsDraw; VideoFrameChromium::Format m_frameFormat; VideoFrameProvider* m_provider; VideoFrameChromium* m_currentFrame; unsigned m_textures[3]; IntSize m_textureSizes[3]; IntSize m_frameSizes[3]; }; } #endif // USE(ACCELERATED_COMPOSITING) #endif