/* * Copyright (C) 2008 Alex Mathews * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann * Copyright (C) 2004, 2005 Rob Buis * Copyright (C) 2005 Eric Seidel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef DistantLightSource_h #define DistantLightSource_h #if ENABLE(FILTERS) #include "LightSource.h" namespace WebCore { class DistantLightSource : public LightSource { public: static PassRefPtr create(float azimuth, float elevation) { return adoptRef(new DistantLightSource(azimuth, elevation)); } float azimuth() const { return m_azimuth; } bool setAzimuth(float); float elevation() const { return m_elevation; } bool setElevation(float); virtual void initPaintingData(PaintingData&); virtual void updatePaintingData(PaintingData&, int x, int y, float z); virtual TextStream& externalRepresentation(TextStream&) const; private: DistantLightSource(float azimuth, float elevation) : LightSource(LS_DISTANT) , m_azimuth(azimuth) , m_elevation(elevation) { } float m_azimuth; float m_elevation; }; } // namespace WebCore #endif // ENABLE(FILTERS) #endif // DistantLightSource_h