/* * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann * Copyright (C) 2004, 2005 Rob Buis * Copyright (C) 2005 Eric Seidel * Copyright (C) 2009 Dirk Schulze * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(FILTERS) #include "FEColorMatrix.h" #include "Filter.h" #include "GraphicsContext.h" #include "RenderTreeAsText.h" #include "TextStream.h" #include #include namespace WebCore { FEColorMatrix::FEColorMatrix(Filter* filter, ColorMatrixType type, const Vector& values) : FilterEffect(filter) , m_type(type) , m_values(values) { } PassRefPtr FEColorMatrix::create(Filter* filter, ColorMatrixType type, const Vector& values) { return adoptRef(new FEColorMatrix(filter, type, values)); } ColorMatrixType FEColorMatrix::type() const { return m_type; } bool FEColorMatrix::setType(ColorMatrixType type) { if (m_type == type) return false; m_type = type; return true; } const Vector& FEColorMatrix::values() const { return m_values; } bool FEColorMatrix::setValues(const Vector &values) { if (m_values == values) return false; m_values = values; return true; } inline void matrix(double& red, double& green, double& blue, double& alpha, const Vector& values) { double r = values[0] * red + values[1] * green + values[2] * blue + values[3] * alpha + values[4] * 255; double g = values[5] * red + values[6] * green + values[7] * blue + values[8] * alpha + values[9] * 255; double b = values[10] * red + values[11] * green + values[12] * blue + values[13] * alpha + values[14] * 255; double a = values[15] * red + values[16] * green + values[17] * blue + values[18] * alpha + values[19] * 255; red = r; green = g; blue = b; alpha = a; } inline void saturate(double& red, double& green, double& blue, const float& s) { double r = (0.213 + 0.787 * s) * red + (0.715 - 0.715 * s) * green + (0.072 - 0.072 * s) * blue; double g = (0.213 - 0.213 * s) * red + (0.715 + 0.285 * s) * green + (0.072 - 0.072 * s) * blue; double b = (0.213 - 0.213 * s) * red + (0.715 - 0.715 * s) * green + (0.072 + 0.928 * s) * blue; red = r; green = g; blue = b; } inline void huerotate(double& red, double& green, double& blue, const float& hue) { double cosHue = cos(hue * piDouble / 180); double sinHue = sin(hue * piDouble / 180); double r = red * (0.213 + cosHue * 0.787 - sinHue * 0.213) + green * (0.715 - cosHue * 0.715 - sinHue * 0.715) + blue * (0.072 - cosHue * 0.072 + sinHue * 0.928); double g = red * (0.213 - cosHue * 0.213 + sinHue * 0.143) + green * (0.715 + cosHue * 0.285 + sinHue * 0.140) + blue * (0.072 - cosHue * 0.072 - sinHue * 0.283); double b = red * (0.213 - cosHue * 0.213 - sinHue * 0.787) + green * (0.715 - cosHue * 0.715 + sinHue * 0.715) + blue * (0.072 + cosHue * 0.928 + sinHue * 0.072); red = r; green = g; blue = b; } inline void luminance(double& red, double& green, double& blue, double& alpha) { alpha = 0.2125 * red + 0.7154 * green + 0.0721 * blue; red = 0; green = 0; blue = 0; } template void effectType(ByteArray* pixelArray, const Vector& values) { unsigned pixelArrayLength = pixelArray->length(); for (unsigned pixelByteOffset = 0; pixelByteOffset < pixelArrayLength; pixelByteOffset += 4) { double red = pixelArray->get(pixelByteOffset); double green = pixelArray->get(pixelByteOffset + 1); double blue = pixelArray->get(pixelByteOffset + 2); double alpha = pixelArray->get(pixelByteOffset + 3); switch (filterType) { case FECOLORMATRIX_TYPE_MATRIX: matrix(red, green, blue, alpha, values); break; case FECOLORMATRIX_TYPE_SATURATE: saturate(red, green, blue, values[0]); break; case FECOLORMATRIX_TYPE_HUEROTATE: huerotate(red, green, blue, values[0]); break; case FECOLORMATRIX_TYPE_LUMINANCETOALPHA: luminance(red, green, blue, alpha); break; } pixelArray->set(pixelByteOffset, red); pixelArray->set(pixelByteOffset + 1, green); pixelArray->set(pixelByteOffset + 2, blue); pixelArray->set(pixelByteOffset + 3, alpha); } } void FEColorMatrix::apply() { if (hasResult()) return; FilterEffect* in = inputEffect(0); in->apply(); if (!in->hasResult()) return; ImageBuffer* resultImage = createImageBufferResult(); if (!resultImage) return; resultImage->context()->drawImageBuffer(in->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in->absolutePaintRect())); IntRect imageRect(IntPoint(), absolutePaintRect().size()); RefPtr pixelArray = resultImage->getUnmultipliedImageData(imageRect); switch (m_type) { case FECOLORMATRIX_TYPE_UNKNOWN: break; case FECOLORMATRIX_TYPE_MATRIX: effectType(pixelArray.get(), m_values); break; case FECOLORMATRIX_TYPE_SATURATE: effectType(pixelArray.get(), m_values); break; case FECOLORMATRIX_TYPE_HUEROTATE: effectType(pixelArray.get(), m_values); break; case FECOLORMATRIX_TYPE_LUMINANCETOALPHA: effectType(pixelArray.get(), m_values); setIsAlphaImage(true); break; } resultImage->putUnmultipliedImageData(pixelArray.get(), imageRect.size(), imageRect, IntPoint()); } void FEColorMatrix::dump() { } static TextStream& operator<<(TextStream& ts, const ColorMatrixType& type) { switch (type) { case FECOLORMATRIX_TYPE_UNKNOWN: ts << "UNKNOWN"; break; case FECOLORMATRIX_TYPE_MATRIX: ts << "MATRIX"; break; case FECOLORMATRIX_TYPE_SATURATE: ts << "SATURATE"; break; case FECOLORMATRIX_TYPE_HUEROTATE: ts << "HUEROTATE"; break; case FECOLORMATRIX_TYPE_LUMINANCETOALPHA: ts << "LUMINANCETOALPHA"; break; } return ts; } TextStream& FEColorMatrix::externalRepresentation(TextStream& ts, int indent) const { writeIndent(ts, indent); ts << "[feColorMatrix"; FilterEffect::externalRepresentation(ts); ts << " type=\"" << m_type << "\""; if (!m_values.isEmpty()) { ts << " values=\""; Vector::const_iterator ptr = m_values.begin(); const Vector::const_iterator end = m_values.end(); while (ptr < end) { ts << *ptr; ++ptr; if (ptr < end) ts << " "; } ts << "\""; } ts << "]\n"; inputEffect(0)->externalRepresentation(ts, indent + 1); return ts; } } // namespace WebCore #endif // ENABLE(FILTERS)