/* * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann * Copyright (C) 2004, 2005 Rob Buis * Copyright (C) 2005 Eric Seidel * Copyright (C) 2009 Dirk Schulze * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(FILTERS) #include "FEComposite.h" #include "Filter.h" #include "GraphicsContext.h" #include "RenderTreeAsText.h" #include "TextStream.h" #include namespace WebCore { FEComposite::FEComposite(Filter* filter, const CompositeOperationType& type, float k1, float k2, float k3, float k4) : FilterEffect(filter) , m_type(type) , m_k1(k1) , m_k2(k2) , m_k3(k3) , m_k4(k4) { } PassRefPtr FEComposite::create(Filter* filter, const CompositeOperationType& type, float k1, float k2, float k3, float k4) { return adoptRef(new FEComposite(filter, type, k1, k2, k3, k4)); } CompositeOperationType FEComposite::operation() const { return m_type; } bool FEComposite::setOperation(CompositeOperationType type) { if (m_type == type) return false; m_type = type; return true; } float FEComposite::k1() const { return m_k1; } bool FEComposite::setK1(float k1) { if (m_k1 == k1) return false; m_k1 = k1; return true; } float FEComposite::k2() const { return m_k2; } bool FEComposite::setK2(float k2) { if (m_k2 == k2) return false; m_k2 = k2; return true; } float FEComposite::k3() const { return m_k3; } bool FEComposite::setK3(float k3) { if (m_k3 == k3) return false; m_k3 = k3; return true; } float FEComposite::k4() const { return m_k4; } bool FEComposite::setK4(float k4) { if (m_k4 == k4) return false; m_k4 = k4; return true; } template inline void computeArithmeticPixels(unsigned char* source, unsigned char* destination, int pixelArrayLength, float k1, float k2, float k3, float k4) { float scaledK4; float scaledK1; if (b1) scaledK1 = k1 / 255.f; if (b4) scaledK4 = k4 * 255.f; while (--pixelArrayLength >= 0) { unsigned char i1 = *source; unsigned char i2 = *destination; float result = 0; if (b1) result += scaledK1 * i1 * i2; if (b2) result += k2 * i1; if (b3) result += k3 * i2; if (b4) result += scaledK4; if (result <= 0) *destination = 0; else if (result >= 255) *destination = 255; else *destination = result; ++source; ++destination; } } inline void arithmetic(ByteArray* srcPixelArrayA, ByteArray* srcPixelArrayB, float k1, float k2, float k3, float k4) { int pixelArrayLength = srcPixelArrayA->length(); ASSERT(pixelArrayLength == static_cast(srcPixelArrayB->length())); unsigned char* source = srcPixelArrayA->data(); unsigned char* destination = srcPixelArrayB->data(); if (!k4) { if (!k1) { computeArithmeticPixels<0, 1, 1, 0>(source, destination, pixelArrayLength, k1, k2, k3, k4); return; } computeArithmeticPixels<1, 1, 1, 0>(source, destination, pixelArrayLength, k1, k2, k3, k4); return; } if (!k1) { computeArithmeticPixels<0, 1, 1, 1>(source, destination, pixelArrayLength, k1, k2, k3, k4); return; } computeArithmeticPixels<1, 1, 1, 1>(source, destination, pixelArrayLength, k1, k2, k3, k4); } void FEComposite::determineAbsolutePaintRect() { switch (m_type) { case FECOMPOSITE_OPERATOR_IN: case FECOMPOSITE_OPERATOR_ATOP: // For In and Atop the first effect just influences the result of // the second effect. So just use the absolute paint rect of the second effect here. setAbsolutePaintRect(inputEffect(1)->absolutePaintRect()); return; case FECOMPOSITE_OPERATOR_ARITHMETIC: // Arithmetic may influnce the compele filter primitive region. So we can't // optimize the paint region here. setAbsolutePaintRect(enclosingIntRect(maxEffectRect())); return; default: // Take the union of both input effects. FilterEffect::determineAbsolutePaintRect(); return; } } void FEComposite::apply() { if (hasResult()) return; FilterEffect* in = inputEffect(0); FilterEffect* in2 = inputEffect(1); in->apply(); in2->apply(); if (!in->hasResult() || !in2->hasResult()) return; if (m_type == FECOMPOSITE_OPERATOR_ARITHMETIC) { ByteArray* dstPixelArray = createPremultipliedImageResult(); if (!dstPixelArray) return; IntRect effectADrawingRect = requestedRegionOfInputImageData(in->absolutePaintRect()); RefPtr srcPixelArray = in->asPremultipliedImage(effectADrawingRect); IntRect effectBDrawingRect = requestedRegionOfInputImageData(in2->absolutePaintRect()); in2->copyPremultipliedImage(dstPixelArray, effectBDrawingRect); arithmetic(srcPixelArray.get(), dstPixelArray, m_k1, m_k2, m_k3, m_k4); return; } ImageBuffer* resultImage = createImageBufferResult(); if (!resultImage) return; GraphicsContext* filterContext = resultImage->context(); FloatRect srcRect = FloatRect(0, 0, -1, -1); switch (m_type) { case FECOMPOSITE_OPERATOR_OVER: filterContext->drawImageBuffer(in2->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in2->absolutePaintRect())); filterContext->drawImageBuffer(in->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in->absolutePaintRect())); break; case FECOMPOSITE_OPERATOR_IN: filterContext->save(); filterContext->clipToImageBuffer(in2->asImageBuffer(), drawingRegionOfInputImage(in2->absolutePaintRect())); filterContext->drawImageBuffer(in->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in->absolutePaintRect())); filterContext->restore(); break; case FECOMPOSITE_OPERATOR_OUT: filterContext->drawImageBuffer(in->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in->absolutePaintRect())); filterContext->drawImageBuffer(in2->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in2->absolutePaintRect()), srcRect, CompositeDestinationOut); break; case FECOMPOSITE_OPERATOR_ATOP: filterContext->drawImageBuffer(in2->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in2->absolutePaintRect())); filterContext->drawImageBuffer(in->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in->absolutePaintRect()), srcRect, CompositeSourceAtop); break; case FECOMPOSITE_OPERATOR_XOR: filterContext->drawImageBuffer(in2->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in2->absolutePaintRect())); filterContext->drawImageBuffer(in->asImageBuffer(), ColorSpaceDeviceRGB, drawingRegionOfInputImage(in->absolutePaintRect()), srcRect, CompositeXOR); break; default: break; } } void FEComposite::dump() { } static TextStream& operator<<(TextStream& ts, const CompositeOperationType& type) { switch (type) { case FECOMPOSITE_OPERATOR_UNKNOWN: ts << "UNKNOWN"; break; case FECOMPOSITE_OPERATOR_OVER: ts << "OVER"; break; case FECOMPOSITE_OPERATOR_IN: ts << "IN"; break; case FECOMPOSITE_OPERATOR_OUT: ts << "OUT"; break; case FECOMPOSITE_OPERATOR_ATOP: ts << "ATOP"; break; case FECOMPOSITE_OPERATOR_XOR: ts << "XOR"; break; case FECOMPOSITE_OPERATOR_ARITHMETIC: ts << "ARITHMETIC"; break; } return ts; } TextStream& FEComposite::externalRepresentation(TextStream& ts, int indent) const { writeIndent(ts, indent); ts << "[feComposite"; FilterEffect::externalRepresentation(ts); ts << " operation=\"" << m_type << "\""; if (m_type == FECOMPOSITE_OPERATOR_ARITHMETIC) ts << " k1=\"" << m_k1 << "\" k2=\"" << m_k2 << "\" k3=\"" << m_k3 << "\" k4=\"" << m_k4 << "\""; ts << "]\n"; inputEffect(0)->externalRepresentation(ts, indent + 1); inputEffect(1)->externalRepresentation(ts, indent + 1); return ts; } } // namespace WebCore #endif // ENABLE(FILTERS)