/* * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann * Copyright (C) 2004, 2005 Rob Buis * Copyright (C) 2005 Eric Seidel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef FEDiffuseLighting_h #define FEDiffuseLighting_h #if ENABLE(FILTERS) #include "FELighting.h" namespace WebCore { class LightSource; class FEDiffuseLighting : public FELighting { public: static PassRefPtr create(Filter*, const Color&, float, float, float, float, PassRefPtr); virtual ~FEDiffuseLighting(); Color lightingColor() const; bool setLightingColor(const Color&); float surfaceScale() const; bool setSurfaceScale(float); float diffuseConstant() const; bool setDiffuseConstant(float); float kernelUnitLengthX() const; bool setKernelUnitLengthX(float); float kernelUnitLengthY() const; bool setKernelUnitLengthY(float); const LightSource* lightSource() const; void setLightSource(PassRefPtr); virtual void dump(); virtual TextStream& externalRepresentation(TextStream&, int indention) const; private: FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRefPtr); }; } // namespace WebCore #endif // ENABLE(FILTERS) #endif // FEDiffuseLighting_h