/* * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann * Copyright (C) 2004, 2005 Rob Buis * Copyright (C) 2005 Eric Seidel * Copyright (C) 2009 Dirk Schulze * Copyright (C) 2010 Renata Hodovan * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef FETurbulence_h #define FETurbulence_h #if ENABLE(FILTERS) #include "FilterEffect.h" #include "Filter.h" namespace WebCore { enum TurbulenceType { FETURBULENCE_TYPE_UNKNOWN = 0, FETURBULENCE_TYPE_FRACTALNOISE = 1, FETURBULENCE_TYPE_TURBULENCE = 2 }; class FETurbulence : public FilterEffect { public: static PassRefPtr create(Filter*, TurbulenceType, float, float, int, float, bool); TurbulenceType type() const; bool setType(TurbulenceType); float baseFrequencyY() const; bool setBaseFrequencyY(float); float baseFrequencyX() const; bool setBaseFrequencyX(float); float seed() const; bool setSeed(float); int numOctaves() const; bool setNumOctaves(int); bool stitchTiles() const; bool setStitchTiles(bool); virtual void apply(); virtual void dump(); virtual void determineAbsolutePaintRect() { setAbsolutePaintRect(enclosingIntRect(maxEffectRect())); } virtual TextStream& externalRepresentation(TextStream&, int indention) const; private: static const int s_blockSize = 256; static const int s_blockMask = s_blockSize - 1; struct PaintingData { long seed; int latticeSelector[2 * s_blockSize + 2]; float gradient[4][2 * s_blockSize + 2][2]; int width; // How much to subtract to wrap for stitching. int height; int wrapX; // Minimum value to wrap. int wrapY; int channel; IntSize filterSize; PaintingData(long paintingSeed, const IntSize& paintingSize); inline long random(); }; FETurbulence(Filter*, TurbulenceType, float, float, int, float, bool); inline void initPaint(PaintingData&); float noise2D(PaintingData&, const FloatPoint&); unsigned char calculateTurbulenceValueForPoint(PaintingData&, const FloatPoint&); TurbulenceType m_type; float m_baseFrequencyX; float m_baseFrequencyY; int m_numOctaves; float m_seed; bool m_stitchTiles; }; } // namespace WebCore #endif // ENABLE(FILTERS) #endif // FETurbulence_h