/* * Copyright (c) 2010, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(ACCELERATED_2D_CANVAS) #include "TilingData.h" #include "FloatRect.h" #include "IntRect.h" #include using namespace std; namespace WebCore { static int computeNumTiles(int maxTextureSize, int totalSize, int borderTexels) { if (maxTextureSize - 2 * borderTexels <= 0) return totalSize > 0 && maxTextureSize >= totalSize ? 1 : 0; int numTiles = max(1, 1 + (totalSize - 1 - 2 * borderTexels) / (maxTextureSize - 2 * borderTexels)); return totalSize > 0 ? numTiles : 0; } TilingData::TilingData(int maxTextureSize, int totalSizeX, int totalSizeY, bool hasBorderTexels) : m_maxTextureSize(maxTextureSize) , m_totalSizeX(totalSizeX) , m_totalSizeY(totalSizeY) , m_borderTexels(hasBorderTexels ? 1 : 0) { recomputeNumTiles(); } void TilingData::setTotalSize(int totalSizeX, int totalSizeY) { m_totalSizeX = totalSizeX; m_totalSizeY = totalSizeY; recomputeNumTiles(); } void TilingData::setMaxTextureSize(int maxTextureSize) { m_maxTextureSize = maxTextureSize; recomputeNumTiles(); } int TilingData::tileXIndexFromSrcCoord(int srcPos) const { int x = (srcPos - m_borderTexels) / (m_maxTextureSize - 2 * m_borderTexels); return min(max(x, 0), numTilesX() - 1); } int TilingData::tileYIndexFromSrcCoord(int srcPos) const { int y = (srcPos - m_borderTexels) / (m_maxTextureSize - 2 * m_borderTexels); return min(max(y, 0), numTilesY() - 1); } IntRect TilingData::tileBounds(int tile) const { assertTile(tile); int ix = tileXIndex(tile); int iy = tileYIndex(tile); int x = tilePositionX(ix); int y = tilePositionY(iy); int width = tileSizeX(ix); int height = tileSizeY(iy); ASSERT(x >= 0 && y >= 0 && width >= 0 && height >= 0); ASSERT(x <= totalSizeX() && y <= totalSizeY()); return IntRect(x, y, width, height); } IntRect TilingData::tileBoundsWithBorder(int tile) const { IntRect bounds = tileBounds(tile); if (m_borderTexels) { int x1 = bounds.x(); int x2 = bounds.maxX(); int y1 = bounds.y(); int y2 = bounds.maxY(); if (tileXIndex(tile) > 0) x1--; if (tileXIndex(tile) < (numTilesX() - 1)) x2++; if (tileYIndex(tile) > 0) y1--; if (tileYIndex(tile) < (numTilesY() - 1)) y2++; bounds = IntRect(x1, y1, x2 - x1, y2 - y1); } return bounds; } FloatRect TilingData::tileBoundsNormalized(int tile) const { assertTile(tile); FloatRect bounds(tileBounds(tile)); bounds.scale(1.0f / m_totalSizeX, 1.0f / m_totalSizeY); return bounds; } int TilingData::tilePositionX(int xIndex) const { ASSERT(xIndex >= 0 && xIndex < numTilesX()); int pos = 0; for (int i = 0; i < xIndex; i++) pos += tileSizeX(i); return pos; } int TilingData::tilePositionY(int yIndex) const { ASSERT(yIndex >= 0 && yIndex < numTilesY()); int pos = 0; for (int i = 0; i < yIndex; i++) pos += tileSizeY(i); return pos; } int TilingData::tileSizeX(int xIndex) const { ASSERT(xIndex >= 0 && xIndex < numTilesX()); if (!xIndex && m_numTilesX == 1) return m_totalSizeX; if (!xIndex && m_numTilesX > 1) return m_maxTextureSize - m_borderTexels; if (xIndex < numTilesX() - 1) return m_maxTextureSize - 2 * m_borderTexels; if (xIndex == numTilesX() - 1) return m_totalSizeX - tilePositionX(xIndex); ASSERT_NOT_REACHED(); return 0; } int TilingData::tileSizeY(int yIndex) const { ASSERT(yIndex >= 0 && yIndex < numTilesY()); if (!yIndex && m_numTilesY == 1) return m_totalSizeY; if (!yIndex && m_numTilesY > 1) return m_maxTextureSize - m_borderTexels; if (yIndex < numTilesY() - 1) return m_maxTextureSize - 2 * m_borderTexels; if (yIndex == numTilesY() - 1) return m_totalSizeY - tilePositionY(yIndex); ASSERT_NOT_REACHED(); return 0; } IntRect TilingData::overlappedTileIndices(const WebCore::IntRect &srcRect) const { int x = tileXIndexFromSrcCoord(srcRect.x()); int y = tileYIndexFromSrcCoord(srcRect.y()); int r = tileXIndexFromSrcCoord(srcRect.maxX()); int b = tileYIndexFromSrcCoord(srcRect.maxY()); return IntRect(x, y, r - x, b - y); } IntRect TilingData::overlappedTileIndices(const WebCore::FloatRect &srcRect) const { return overlappedTileIndices(enclosingIntRect(srcRect)); } void TilingData::intersectDrawQuad(const FloatRect& srcRect, const FloatRect& dstRect, int tile, FloatRect* newSrc, FloatRect* newDst) const { // Intersect with tile FloatRect tileBounds = this->tileBounds(tile); FloatRect srcRectIntersected = srcRect; srcRectIntersected.intersect(tileBounds); if (srcRectIntersected.isEmpty()) { *newSrc = *newDst = FloatRect(0, 0, 0, 0); return; } float srcRectIntersectedNormX = (srcRectIntersected.x() - srcRect.x()) / srcRect.width(); float srcRectIntersectedNormY = (srcRectIntersected.y() - srcRect.y()) / srcRect.height(); float srcRectIntersectedNormW = srcRectIntersected.width() / srcRect.width(); float srcRectIntersectedNormH = srcRectIntersected.height() / srcRect.height(); *newSrc = srcRectIntersected; newSrc->move( -tileBounds.x() + ((tileXIndex(tile) > 0) ? m_borderTexels : 0), -tileBounds.y() + ((tileYIndex(tile) > 0) ? m_borderTexels : 0)); *newDst = FloatRect( srcRectIntersectedNormX * dstRect.width() + dstRect.x(), srcRectIntersectedNormY * dstRect.height() + dstRect.y(), srcRectIntersectedNormW * dstRect.width(), srcRectIntersectedNormH * dstRect.height()); } IntPoint TilingData::textureOffset(int xIndex, int yIndex) const { int left = (!xIndex || m_numTilesX == 1) ? 0 : m_borderTexels; int top = (!yIndex || m_numTilesY == 1) ? 0 : m_borderTexels; return IntPoint(left, top); } void TilingData::recomputeNumTiles() { m_numTilesX = computeNumTiles(m_maxTextureSize, m_totalSizeX, m_borderTexels); m_numTilesY = computeNumTiles(m_maxTextureSize, m_totalSizeY, m_borderTexels); } } #endif