/* * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef PlatformPathOpenVG_h #define PlatformPathOpenVG_h #include "FloatPoint.h" #include "SharedResourceOpenVG.h" #include namespace WebCore { class PlatformPathOpenVG : public SharedResourceOpenVG { public: PlatformPathOpenVG(); PlatformPathOpenVG(const PlatformPathOpenVG&); ~PlatformPathOpenVG(); PlatformPathOpenVG& operator=(const PlatformPathOpenVG&); VGPath vgPath() { return m_vgPath; } void clear(); public: FloatPoint m_currentPoint; FloatPoint m_subpathStartPoint; private: void createPath(); VGPath m_vgPath; }; } #endif