/* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #include "Tile.h" #if ENABLE(TILED_BACKING_STORE) #include "GraphicsContext.h" #include "TiledBackingStore.h" #include "TiledBackingStoreClient.h" #include #include #include #include namespace WebCore { static const unsigned checkerSize = 16; static const unsigned checkerColor1 = 0xff555555; static const unsigned checkerColor2 = 0xffaaaaaa; static QPixmap& checkeredPixmap() { static QPixmap* pixmap; if (!pixmap) { pixmap = new QPixmap(checkerSize, checkerSize); QPainter painter(pixmap); QColor color1(checkerColor1); QColor color2(checkerColor2); for (unsigned y = 0; y < checkerSize; y += checkerSize / 2) { bool alternate = y % checkerSize; for (unsigned x = 0; x < checkerSize; x += checkerSize / 2) { painter.fillRect(x, y, checkerSize / 2, checkerSize / 2, alternate ? color1 : color2); alternate = !alternate; } } } return *pixmap; } Tile::Tile(TiledBackingStore* backingStore, const Coordinate& tileCoordinate) : m_backingStore(backingStore) , m_coordinate(tileCoordinate) , m_rect(m_backingStore->tileRectForCoordinate(tileCoordinate)) , m_buffer(0) , m_backBuffer(0) , m_dirtyRegion(new QRegion(m_rect)) { } Tile::~Tile() { delete m_buffer; delete m_backBuffer; delete m_dirtyRegion; } bool Tile::isDirty() const { return !m_dirtyRegion->isEmpty(); } bool Tile::isReadyToPaint() const { return m_buffer; } void Tile::invalidate(const IntRect& dirtyRect) { IntRect tileDirtyRect = intersection(dirtyRect, m_rect); if (tileDirtyRect.isEmpty()) return; *m_dirtyRegion += tileDirtyRect; } Vector Tile::updateBackBuffer() { if (m_buffer && !isDirty()) return Vector(); if (!m_backBuffer) { if (!m_buffer) { m_backBuffer = new QPixmap(m_backingStore->m_tileSize.width(), m_backingStore->m_tileSize.height()); m_backBuffer->fill(m_backingStore->m_client->tiledBackingStoreBackgroundColor()); } else { // Currently all buffers are updated synchronously at the same time so there is no real need // to have separate back and front buffers. Just use the existing buffer. m_backBuffer = m_buffer; m_buffer = 0; } } QVector dirtyRects = m_dirtyRegion->rects(); *m_dirtyRegion = QRegion(); QPainter painter(m_backBuffer); GraphicsContext context(&painter); context.translate(-m_rect.x(), -m_rect.y()); Vector updatedRects; int size = dirtyRects.size(); for (int n = 0; n < size; ++n) { context.save(); IntRect rect = dirtyRects[n]; updatedRects.append(rect); context.clip(FloatRect(rect)); context.scale(FloatSize(m_backingStore->m_contentsScale, m_backingStore->m_contentsScale)); m_backingStore->m_client->tiledBackingStorePaint(&context, m_backingStore->mapToContents(rect)); context.restore(); } return updatedRects; } void Tile::swapBackBufferToFront() { if (!m_backBuffer) return; delete m_buffer; m_buffer = m_backBuffer; m_backBuffer = 0; } void Tile::paint(GraphicsContext* context, const IntRect& rect) { if (!m_buffer) return; IntRect target = intersection(rect, m_rect); IntRect source((target.x() - m_rect.x()), (target.y() - m_rect.y()), target.width(), target.height()); context->platformContext()->drawPixmap(target, *m_buffer, source); } void Tile::paintCheckerPattern(GraphicsContext* context, const FloatRect& target) { QPainter* painter = context->platformContext(); QTransform worldTransform = painter->worldTransform(); qreal scaleX = worldTransform.m11(); qreal scaleY = worldTransform.m22(); QRect targetViewRect = QRectF(target.x() * scaleX, target.y() * scaleY, target.width() * scaleX, target.height() * scaleY).toAlignedRect(); QTransform adjustedTransform(1., worldTransform.m12(), worldTransform.m13(), worldTransform.m21(), 1., worldTransform.m23(), worldTransform.m31(), worldTransform.m32(), worldTransform.m33()); painter->setWorldTransform(adjustedTransform); painter->drawTiledPixmap(targetViewRect, checkeredPixmap(), QPoint(targetViewRect.left() % checkerSize, targetViewRect.top() % checkerSize)); painter->setWorldTransform(worldTransform); } } #endif