/* Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef TextureMapperPlatformLayer_h #define TextureMapperPlatformLayer_h namespace WebCore { class GraphicsContext; class IntRect; class IntSize; class TextureMapper; class TransformationMatrix; // Glue layer to connect the texmap layer to the platform specific container. class TextureMapperLayerClient { public: virtual ~TextureMapperLayerClient() {} virtual void setNeedsDisplay() = 0; virtual void setNeedsDisplayInRect(const IntRect& rect) = 0; virtual void setSizeChanged(const IntSize&) = 0; virtual TextureMapper* textureMapper() = 0; }; class TextureMapperPlatformLayer { public: enum Type { ContentLayer, MediaLayer }; virtual Type layerType() const = 0; virtual ~TextureMapperPlatformLayer() {} }; class TextureMapperContentLayer : public TextureMapperPlatformLayer { public: struct PaintOptions { IntRect visibleRect; IntRect targetRect; IntSize viewportSize; TransformationMatrix transform; float opacity; }; virtual void setPlatformLayerClient(TextureMapperLayerClient*) = 0; virtual void paint(TextureMapper*, const PaintOptions&) {} virtual IntSize size() const = 0; virtual Type layerType() const { return ContentLayer; } }; class TextureMapperMediaLayer : public TextureMapperPlatformLayer { public: virtual void paint(GraphicsContext*) = 0; virtual Type layerType() const { return MediaLayer; } }; } #endif // TextureMapperPlatformLayer_h