/* * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Font.h" #include "FontFallbackList.h" #include "GlyphBuffer.h" #include "GraphicsContext.h" #include "IntRect.h" #include "Logging.h" #include "SimpleFontData.h" #include "TextRun.h" #include "UniscribeController.h" #include using namespace std; namespace WebCore { bool Font::canReturnFallbackFontsForComplexText() { return true; } bool Font::canExpandAroundIdeographsInComplexText() { return false; } FloatRect Font::selectionRectForComplexText(const TextRun& run, const FloatPoint& point, int h, int from, int to) const { UniscribeController it(this, run); it.advance(from); float beforeWidth = it.runWidthSoFar(); it.advance(to); float afterWidth = it.runWidthSoFar(); // Using roundf() rather than ceilf() for the right edge as a compromise to ensure correct caret positioning if (run.rtl()) { it.advance(run.length()); float totalWidth = it.runWidthSoFar(); return FloatRect(point.x() + floorf(totalWidth - afterWidth), point.y(), roundf(totalWidth - beforeWidth) - floorf(totalWidth - afterWidth), h); } return FloatRect(point.x() + floorf(beforeWidth), point.y(), roundf(afterWidth) - floorf(beforeWidth), h); } float Font::getGlyphsAndAdvancesForComplexText(const TextRun& run, int from, int to, GlyphBuffer& glyphBuffer, ForTextEmphasisOrNot forTextEmphasis) const { if (forTextEmphasis) { // FIXME: Add forTextEmphasis paremeter to UniscribeController and use it. LOG_ERROR("Not implemented for text emphasis."); return 0; } UniscribeController controller(this, run); controller.advance(from); float beforeWidth = controller.runWidthSoFar(); controller.advance(to, &glyphBuffer); if (glyphBuffer.isEmpty()) return 0; float afterWidth = controller.runWidthSoFar(); if (run.rtl()) { controller.advance(run.length()); return controller.runWidthSoFar() - afterWidth; } return beforeWidth; } void Font::drawComplexText(GraphicsContext* context, const TextRun& run, const FloatPoint& point, int from, int to) const { // This glyph buffer holds our glyphs + advances + font data for each glyph. GlyphBuffer glyphBuffer; float startX = point.x() + getGlyphsAndAdvancesForComplexText(run, from, to, glyphBuffer); // We couldn't generate any glyphs for the run. Give up. if (glyphBuffer.isEmpty()) return; // Draw the glyph buffer now at the starting point returned in startX. FloatPoint startPoint(startX, point.y()); drawGlyphBuffer(context, glyphBuffer, startPoint); } void Font::drawEmphasisMarksForComplexText(GraphicsContext* context, const TextRun& run, const AtomicString& mark, const FloatPoint& point, int from, int to) const { GlyphBuffer glyphBuffer; float initialAdvance = getGlyphsAndAdvancesForComplexText(run, from, to, glyphBuffer, ForTextEmphasis); if (glyphBuffer.isEmpty()) return; drawEmphasisMarks(context, glyphBuffer, mark, FloatPoint(point.x() + initialAdvance, point.y())); } float Font::floatWidthForComplexText(const TextRun& run, HashSet* fallbackFonts, GlyphOverflow* glyphOverflow) const { UniscribeController controller(this, run, fallbackFonts); controller.advance(run.length()); if (glyphOverflow) { glyphOverflow->top = max(glyphOverflow->top, ceilf(-controller.minGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().ascent())); glyphOverflow->bottom = max(glyphOverflow->bottom, ceilf(controller.maxGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().descent())); glyphOverflow->left = max(0, ceilf(-controller.minGlyphBoundingBoxX())); glyphOverflow->right = max(0, ceilf(controller.maxGlyphBoundingBoxX() - controller.runWidthSoFar())); } return controller.runWidthSoFar(); } int Font::offsetForPositionForComplexText(const TextRun& run, float xFloat, bool includePartialGlyphs) const { // FIXME: This truncation is not a problem for HTML, but only affects SVG, which passes floating-point numbers // to Font::offsetForPosition(). Bug http://webkit.org/b/40673 tracks fixing this problem. int x = static_cast(xFloat); UniscribeController controller(this, run); return controller.offsetForPosition(x, includePartialGlyphs); } }