/* * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "GraphicsContext.h" #if USE(CG) #include "GraphicsContextPlatformPrivateCG.h" #elif USE(CAIRO) #include "GraphicsContextPlatformPrivateCairo.h" #endif #include "AffineTransform.h" #include "BitmapInfo.h" #include "TransformationMatrix.h" #include "NotImplemented.h" #include "Path.h" #include using namespace std; namespace WebCore { static void fillWithClearColor(HBITMAP bitmap) { BITMAP bmpInfo; GetObject(bitmap, sizeof(bmpInfo), &bmpInfo); int bufferSize = bmpInfo.bmWidthBytes * bmpInfo.bmHeight; memset(bmpInfo.bmBits, 0, bufferSize); } bool GraphicsContext::inTransparencyLayer() const { return m_data->m_transparencyCount; } void GraphicsContext::setShouldIncludeChildWindows(bool include) { m_data->m_shouldIncludeChildWindows = include; } bool GraphicsContext::shouldIncludeChildWindows() const { return m_data->m_shouldIncludeChildWindows; } GraphicsContext::WindowsBitmap::WindowsBitmap(HDC hdc, IntSize size) : m_hdc(0) { BitmapInfo bitmapInfo = BitmapInfo::create(size); void* storage = 0; m_bitmap = CreateDIBSection(0, &bitmapInfo, DIB_RGB_COLORS, &storage, 0, 0); if (!m_bitmap) return; m_hdc = CreateCompatibleDC(hdc); SelectObject(m_hdc, m_bitmap); m_pixelData.initialize(m_bitmap); ASSERT(storage == m_pixelData.buffer()); SetGraphicsMode(m_hdc, GM_ADVANCED); } GraphicsContext::WindowsBitmap::~WindowsBitmap() { if (!m_bitmap) return; DeleteDC(m_hdc); DeleteObject(m_bitmap); } GraphicsContext::WindowsBitmap* GraphicsContext::createWindowsBitmap(IntSize size) { return new WindowsBitmap(m_data->m_hdc, size); } HDC GraphicsContext::getWindowsContext(const IntRect& dstRect, bool supportAlphaBlend, bool mayCreateBitmap) { // FIXME: Should a bitmap be created also when a shadow is set? if (mayCreateBitmap && (!m_data->m_hdc || inTransparencyLayer())) { if (dstRect.isEmpty()) return 0; // Create a bitmap DC in which to draw. BitmapInfo bitmapInfo = BitmapInfo::create(dstRect.size()); void* pixels = 0; HBITMAP bitmap = ::CreateDIBSection(NULL, &bitmapInfo, DIB_RGB_COLORS, &pixels, 0, 0); if (!bitmap) return 0; HDC bitmapDC = ::CreateCompatibleDC(m_data->m_hdc); ::SelectObject(bitmapDC, bitmap); // Fill our buffer with clear if we're going to alpha blend. if (supportAlphaBlend) fillWithClearColor(bitmap); // Make sure we can do world transforms. SetGraphicsMode(bitmapDC, GM_ADVANCED); // Apply a translation to our context so that the drawing done will be at (0,0) of the bitmap. XFORM xform = TransformationMatrix().translate(-dstRect.x(), -dstRect.y()); ::SetWorldTransform(bitmapDC, &xform); return bitmapDC; } m_data->flush(); m_data->save(); return m_data->m_hdc; } void GraphicsContextPlatformPrivate::save() { if (!m_hdc) return; SaveDC(m_hdc); } void GraphicsContextPlatformPrivate::restore() { if (!m_hdc) return; RestoreDC(m_hdc, -1); } void GraphicsContextPlatformPrivate::clip(const FloatRect& clipRect) { if (!m_hdc) return; IntersectClipRect(m_hdc, clipRect.x(), clipRect.y(), clipRect.maxX(), clipRect.maxY()); } void GraphicsContextPlatformPrivate::clip(const Path&) { notImplemented(); } void GraphicsContextPlatformPrivate::scale(const FloatSize& size) { if (!m_hdc) return; XFORM xform = TransformationMatrix().scaleNonUniform(size.width(), size.height()); ModifyWorldTransform(m_hdc, &xform, MWT_LEFTMULTIPLY); } static const double deg2rad = 0.017453292519943295769; // pi/180 void GraphicsContextPlatformPrivate::rotate(float degreesAngle) { XFORM xform = TransformationMatrix().rotate(degreesAngle); ModifyWorldTransform(m_hdc, &xform, MWT_LEFTMULTIPLY); } void GraphicsContextPlatformPrivate::translate(float x , float y) { if (!m_hdc) return; XFORM xform = TransformationMatrix().translate(x, y); ModifyWorldTransform(m_hdc, &xform, MWT_LEFTMULTIPLY); } void GraphicsContextPlatformPrivate::concatCTM(const AffineTransform& transform) { if (!m_hdc) return; XFORM xform = transform.toTransformationMatrix(); ModifyWorldTransform(m_hdc, &xform, MWT_LEFTMULTIPLY); } void GraphicsContextPlatformPrivate::setCTM(const AffineTransform& transform) { if (!m_hdc) return; XFORM xform = transform.toTransformationMatrix(); SetWorldTransform(m_hdc, &xform); } }