/* * Copyright (C) 2007 Ryan Leavengood * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Screen.h" #include "FloatRect.h" #include "Frame.h" #include "FrameView.h" #include "IntRect.h" #include "NotImplemented.h" #include "Page.h" #include "Widget.h" #include #include namespace WebCore { FloatRect screenRect(Widget*) { BScreen screen; // FIXME: We assume this screen is valid return FloatRect(screen.Frame()); } FloatRect screenAvailableRect(Widget* widget) { // FIXME: We could use the get_deskbar_frame() function // from InterfaceDefs.h to make this smaller return screenRect(widget); } int screenDepth(Widget*) { BScreen screen; // FIXME: We assume this screen is valid color_space cs = screen.ColorSpace(); size_t pixelChunk, rowAlignment, pixelsPerChunk; if (get_pixel_size_for(cs, &pixelChunk, &rowAlignment, &pixelsPerChunk) == B_OK) // FIXME: Not sure if this is right return pixelChunk * 8; return 8; } int screenDepthPerComponent(Widget*) { notImplemented(); return 8; } bool screenIsMonochrome(Widget*) { BScreen screen; // FIXME: We assume this screen is valid return screen.ColorSpace() == B_MONOCHROME_1_BIT; } } // namespace WebCore