/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * Copyright (C) 2008-2009 Torch Mobile, Inc. * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ImageDecoder_h #define ImageDecoder_h #include "IntRect.h" #include "ImageSource.h" #include "PlatformString.h" #include "SharedBuffer.h" #include #include #include #if USE(SKIA) #include "NativeImageSkia.h" #include "SkColorPriv.h" #elif PLATFORM(QT) #include #include #endif namespace WebCore { // FIXME: Do we want better encapsulation? typedef Vector ColorProfile; // ImageFrame represents the decoded image data. This buffer is what all // decoders write a single frame into. class ImageFrame { public: enum FrameStatus { FrameEmpty, FramePartial, FrameComplete }; enum FrameDisposalMethod { // If you change the numeric values of these, make sure you audit // all users, as some users may cast raw values to/from these // constants. DisposeNotSpecified, // Leave frame in framebuffer DisposeKeep, // Leave frame in framebuffer DisposeOverwriteBgcolor, // Clear frame to transparent DisposeOverwritePrevious // Clear frame to previous framebuffer // contents }; #if USE(SKIA) || PLATFORM(QT) typedef uint32_t PixelData; #else typedef unsigned PixelData; #endif ImageFrame(); ImageFrame(const ImageFrame& other) { operator=(other); } // For backends which refcount their data, this operator doesn't need to // create a new copy of the image data, only increase the ref count. ImageFrame& operator=(const ImageFrame& other); // These do not touch other metadata, only the raw pixel data. void clearPixelData(); void zeroFillPixelData(); // Makes this frame have an independent copy of the provided image's // pixel data, so that modifications in one frame are not reflected in // the other. Returns whether the copy succeeded. bool copyBitmapData(const ImageFrame&); // Makes this frame reference the provided image's pixel data, so that // modifications in one frame are reflected in the other. void copyReferenceToBitmapData(const ImageFrame&); // Copies the pixel data at [(startX, startY), (endX, startY)) to the // same X-coordinates on each subsequent row up to but not including // endY. void copyRowNTimes(int startX, int endX, int startY, int endY) { ASSERT(startX < width()); ASSERT(endX <= width()); ASSERT(startY < height()); ASSERT(endY <= height()); const int rowBytes = (endX - startX) * sizeof(PixelData); const PixelData* const startAddr = getAddr(startX, startY); for (int destY = startY + 1; destY < endY; ++destY) memcpy(getAddr(startX, destY), startAddr, rowBytes); } #if PLATFORM(ANDROID) NativeImageSkia& bitmap() { return m_bitmap; } const NativeImageSkia& bitmap() const { return m_bitmap; } #endif // Allocates space for the pixel data. Must be called before any pixels // are written. Must only be called once. Returns whether allocation // succeeded. bool setSize(int newWidth, int newHeight); // Returns a caller-owned pointer to the underlying native image data. // (Actual use: This pointer will be owned by BitmapImage and freed in // FrameData::clear()). NativeImagePtr asNewNativeImage() const; bool hasAlpha() const; const IntRect& originalFrameRect() const { return m_originalFrameRect; } FrameStatus status() const { return m_status; } unsigned duration() const { return m_duration; } FrameDisposalMethod disposalMethod() const { return m_disposalMethod; } bool premultiplyAlpha() const { return m_premultiplyAlpha; } void setHasAlpha(bool alpha); void setColorProfile(const ColorProfile&); void setOriginalFrameRect(const IntRect& r) { m_originalFrameRect = r; } void setStatus(FrameStatus status); void setDuration(unsigned duration) { m_duration = duration; } void setDisposalMethod(FrameDisposalMethod method) { m_disposalMethod = method; } void setPremultiplyAlpha(bool premultiplyAlpha) { m_premultiplyAlpha = premultiplyAlpha; } inline void setRGBA(int x, int y, unsigned r, unsigned g, unsigned b, unsigned a) { setRGBA(getAddr(x, y), r, g, b, a); } #if PLATFORM(QT) void setPixmap(const QPixmap& pixmap); #endif private: #if USE(CG) typedef RetainPtr NativeBackingStore; #else typedef Vector NativeBackingStore; #endif int width() const; int height() const; inline PixelData* getAddr(int x, int y) { #if USE(SKIA) return m_bitmap.getAddr32(x, y); #elif PLATFORM(QT) m_image = m_pixmap.toImage(); m_pixmap = QPixmap(); return reinterpret_cast_ptr(m_image.scanLine(y)) + x; #else return m_bytes + (y * width()) + x; #endif } inline void setRGBA(PixelData* dest, unsigned r, unsigned g, unsigned b, unsigned a) { if (m_premultiplyAlpha && !a) *dest = 0; else { if (m_premultiplyAlpha && a < 255) { float alphaPercent = a / 255.0f; r = static_cast(r * alphaPercent); g = static_cast(g * alphaPercent); b = static_cast(b * alphaPercent); } #if USE(SKIA) // we are sure to call the NoCheck version, since we may // deliberately pass non-premultiplied values, and we don't want // an assert. *dest = SkPackARGB32NoCheck(a, r, g, b); #else *dest = (a << 24 | r << 16 | g << 8 | b); #endif } } #if USE(SKIA) NativeImageSkia m_bitmap; #elif PLATFORM(QT) mutable QPixmap m_pixmap; mutable QImage m_image; bool m_hasAlpha; IntSize m_size; #else NativeBackingStore m_backingStore; PixelData* m_bytes; // The memory is backed by m_backingStore. IntSize m_size; bool m_hasAlpha; ColorProfile m_colorProfile; #endif IntRect m_originalFrameRect; // This will always just be the entire // buffer except for GIF frames whose // original rect was smaller than the // overall image size. FrameStatus m_status; unsigned m_duration; FrameDisposalMethod m_disposalMethod; bool m_premultiplyAlpha; }; // ImageDecoder is a base for all format-specific decoders // (e.g. JPEGImageDecoder). This base manages the ImageFrame cache. // // ENABLE(IMAGE_DECODER_DOWN_SAMPLING) allows image decoders to downsample // at decode time. Image decoders will downsample any images larger than // |m_maxNumPixels|. FIXME: Not yet supported by all decoders. class ImageDecoder { WTF_MAKE_NONCOPYABLE(ImageDecoder); WTF_MAKE_FAST_ALLOCATED; public: ImageDecoder(ImageSource::AlphaOption alphaOption, ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption) : m_scaled(false) , m_premultiplyAlpha(alphaOption == ImageSource::AlphaPremultiplied) , m_ignoreGammaAndColorProfile(gammaAndColorProfileOption == ImageSource::GammaAndColorProfileIgnored) , m_sizeAvailable(false) , m_maxNumPixels(-1) , m_isAllDataReceived(false) , m_failed(false) { } virtual ~ImageDecoder() { } // Returns a caller-owned decoder of the appropriate type. Returns 0 if // we can't sniff a supported type from the provided data (possibly // because there isn't enough data yet). static ImageDecoder* create(const SharedBuffer& data, ImageSource::AlphaOption, ImageSource::GammaAndColorProfileOption); virtual String filenameExtension() const = 0; bool isAllDataReceived() const { return m_isAllDataReceived; } virtual void setData(SharedBuffer* data, bool allDataReceived) { if (m_failed) return; m_data = data; m_isAllDataReceived = allDataReceived; } // Lazily-decodes enough of the image to get the size (if possible). // FIXME: Right now that has to be done by each subclass; factor the // decode call out and use it here. virtual bool isSizeAvailable() { return !m_failed && m_sizeAvailable; } virtual IntSize size() const { return m_size; } IntSize scaledSize() const { return m_scaled ? IntSize(m_scaledColumns.size(), m_scaledRows.size()) : size(); } // This will only differ from size() for ICO (where each frame is a // different icon) or other formats where different frames are different // sizes. This does NOT differ from size() for GIF, since decoding GIFs // composites any smaller frames against previous frames to create full- // size frames. virtual IntSize frameSizeAtIndex(size_t) const { return size(); } // Returns whether the size is legal (i.e. not going to result in // overflow elsewhere). If not, marks decoding as failed. virtual bool setSize(unsigned width, unsigned height) { if (isOverSize(width, height)) return setFailed(); m_size = IntSize(width, height); m_sizeAvailable = true; return true; } // Lazily-decodes enough of the image to get the frame count (if // possible), without decoding the individual frames. // FIXME: Right now that has to be done by each subclass; factor the // decode call out and use it here. virtual size_t frameCount() { return 1; } virtual int repetitionCount() const { return cAnimationNone; } // Decodes as much of the requested frame as possible, and returns an // ImageDecoder-owned pointer. virtual ImageFrame* frameBufferAtIndex(size_t) = 0; void setIgnoreGammaAndColorProfile(bool flag) { m_ignoreGammaAndColorProfile = flag; } bool ignoresGammaAndColorProfile() const { return m_ignoreGammaAndColorProfile; } // Sets the "decode failure" flag. For caller convenience (since so // many callers want to return false after calling this), returns false // to enable easy tailcalling. Subclasses may override this to also // clean up any local data. virtual bool setFailed() { m_failed = true; return false; } bool failed() const { return m_failed; } // Clears decoded pixel data from before the provided frame unless that // data may be needed to decode future frames (e.g. due to GIF frame // compositing). virtual void clearFrameBufferCache(size_t) { } #if ENABLE(IMAGE_DECODER_DOWN_SAMPLING) void setMaxNumPixels(int m) { m_maxNumPixels = m; } #endif protected: void prepareScaleDataIfNecessary(); int upperBoundScaledX(int origX, int searchStart = 0); int lowerBoundScaledX(int origX, int searchStart = 0); int upperBoundScaledY(int origY, int searchStart = 0); int lowerBoundScaledY(int origY, int searchStart = 0); int scaledY(int origY, int searchStart = 0); RefPtr m_data; // The encoded data. Vector m_frameBufferCache; ColorProfile m_colorProfile; bool m_scaled; Vector m_scaledColumns; Vector m_scaledRows; bool m_premultiplyAlpha; bool m_ignoreGammaAndColorProfile; private: // Some code paths compute the size of the image as "width * height * 4" // and return it as a (signed) int. Avoid overflow. static bool isOverSize(unsigned width, unsigned height) { unsigned long long total_size = static_cast(width) * static_cast(height); return total_size > ((1 << 29) - 1); } IntSize m_size; bool m_sizeAvailable; int m_maxNumPixels; bool m_isAllDataReceived; bool m_failed; }; } // namespace WebCore #endif