/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * Copyright (C) 2008, 2009 Google, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "ImageDecoder.h" #if PLATFORM(ANDROID) #include "SkBitmapRef.h" #endif #include "NotImplemented.h" namespace WebCore { RGBA32Buffer::RGBA32Buffer() : m_status(FrameEmpty) , m_duration(0) , m_disposalMethod(DisposeNotSpecified) , m_premultiplyAlpha(true) { } RGBA32Buffer& RGBA32Buffer::operator=(const RGBA32Buffer& other) { if (this == &other) return *this; m_bitmap = other.m_bitmap; // Keep the pixels locked since we will be writing directly into the // bitmap throughout this object's lifetime. m_bitmap.lockPixels(); setRect(other.rect()); setStatus(other.status()); setDuration(other.duration()); setDisposalMethod(other.disposalMethod()); setPremultiplyAlpha(other.premultiplyAlpha()); return *this; } void RGBA32Buffer::clear() { m_bitmap.reset(); m_status = FrameEmpty; // NOTE: Do not reset other members here; clearFrameBufferCache() // calls this to free the bitmap data, but other functions like // initFrameBuffer() and frameComplete() may still need to read // other metadata out of this frame later. } void RGBA32Buffer::zeroFill() { m_bitmap.eraseARGB(0, 0, 0, 0); } bool RGBA32Buffer::copyBitmapData(const RGBA32Buffer& other) { if (this == &other) return true; m_bitmap.reset(); const NativeImageSkia& otherBitmap = other.m_bitmap; return otherBitmap.copyTo(&m_bitmap, otherBitmap.config()); } bool RGBA32Buffer::setSize(int newWidth, int newHeight) { // This function should only be called once, it will leak memory // otherwise. ASSERT(width() == 0 && height() == 0); m_bitmap.setConfig(SkBitmap::kARGB_8888_Config, newWidth, newHeight); if (!m_bitmap.allocPixels()) return false; // Zero the image. zeroFill(); return true; } NativeImagePtr RGBA32Buffer::asNewNativeImage() const { #if PLATFORM(ANDROID) return new SkBitmapRef(m_bitmap); #else return new NativeImageSkia(m_bitmap); #endif } bool RGBA32Buffer::hasAlpha() const { return !m_bitmap.isOpaque(); } void RGBA32Buffer::setHasAlpha(bool alpha) { m_bitmap.setIsOpaque(!alpha); } void RGBA32Buffer::setColorProfile(const ColorProfile& colorProfile) { notImplemented(); } void RGBA32Buffer::setStatus(FrameStatus status) { m_status = status; if (m_status == FrameComplete) m_bitmap.setDataComplete(); // Tell the bitmap it's done. } int RGBA32Buffer::width() const { return m_bitmap.width(); } int RGBA32Buffer::height() const { return m_bitmap.height(); } } // namespace WebCore