/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "config.h" #import "PlatformScreen.h" #import "FloatRect.h" #import "Frame.h" #import "FrameView.h" #import "Page.h" namespace WebCore { int screenDepth(Widget*) { return NSBitsPerPixelFromDepth([[NSScreen deepestScreen] depth]); } int screenDepthPerComponent(Widget*) { return NSBitsPerSampleFromDepth([[NSScreen deepestScreen] depth]); } bool screenIsMonochrome(Widget*) { return false; } // These functions scale between screen and page coordinates because JavaScript/DOM operations // assume that the screen and the page share the same coordinate system. FloatRect screenRect(Widget* widget) { NSWindow *window = widget ? [widget->platformWidget() window] : nil; return toUserSpace([screenForWindow(window) frame], window); } FloatRect screenAvailableRect(Widget* widget) { NSWindow *window = widget ? [widget->platformWidget() window] : nil; return toUserSpace([screenForWindow(window) visibleFrame], window); } NSScreen *screenForWindow(NSWindow *window) { NSScreen *screen = [window screen]; // nil if the window is off-screen if (screen) return screen; NSArray *screens = [NSScreen screens]; if ([screens count] > 0) return [screens objectAtIndex:0]; // screen containing the menubar return nil; } static CGFloat windowScaleFactor(NSWindow *window) { #if !defined(BUILDING_ON_LEOPARD) && !defined(BUILDING_ON_SNOW_LEOPARD) return [window backingScaleFactor]; #else return [window userSpaceScaleFactor]; #endif } FloatRect toUserSpace(const NSRect& rect, NSWindow *destination) { FloatRect userRect = rect; userRect.setY(NSMaxY([screenForWindow(destination) frame]) - (userRect.y() + userRect.height())); // flip if (destination) userRect.scale(1 / windowScaleFactor(destination)); // scale down return userRect; } NSRect toDeviceSpace(const FloatRect& rect, NSWindow *source) { FloatRect deviceRect = rect; if (source) deviceRect.scale(windowScaleFactor(source)); // scale up deviceRect.setY(NSMaxY([screenForWindow(source) frame]) - (deviceRect.y() + deviceRect.height())); // flip return deviceRect; } NSPoint flipScreenPoint(const NSPoint& screenPoint, NSScreen *screen) { NSPoint flippedPoint = screenPoint; flippedPoint.y = NSMaxY([screen frame]) - flippedPoint.y; return flippedPoint; } } // namespace WebCore