/* * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "PlatformWheelEvent.h" #include "FloatPoint.h" #include "FloatSize.h" #include #include namespace WebCore { #define HIGH_BIT_MASK_SHORT 0x8000 #define SPI_GETWHEELSCROLLCHARS 0x006C static IntPoint positionForEvent(HWND hWnd, LPARAM lParam) { POINT point = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)}; ScreenToClient(hWnd, &point); return point; } static IntPoint globalPositionForEvent(HWND hWnd, LPARAM lParam) { POINT point = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)}; return point; } static int horizontalScrollChars() { static ULONG scrollChars; if (!scrollChars && !SystemParametersInfo(SPI_GETWHEELSCROLLCHARS, 0, &scrollChars, 0)) scrollChars = 1; return scrollChars; } static int verticalScrollLines() { static ULONG scrollLines; if (!scrollLines && !SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &scrollLines, 0)) scrollLines = 3; return scrollLines; } PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, const FloatSize& delta, const FloatPoint& location) : m_isAccepted(false) , m_shiftKey(false) , m_ctrlKey(false) , m_altKey(false) , m_metaKey(false) { m_deltaX = delta.width(); m_deltaY = delta.height(); m_wheelTicksX = m_deltaX; m_wheelTicksY = m_deltaY; // Global Position is just x, y location of event POINT point = {location.x(), location.y()}; m_globalPosition = point; // Position needs to be translated to our client ScreenToClient(hWnd, &point); m_position = point; } PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, WPARAM wParam, LPARAM lParam, bool isMouseHWheel) : m_position(positionForEvent(hWnd, lParam)) , m_globalPosition(globalPositionForEvent(hWnd, lParam)) , m_isAccepted(false) , m_shiftKey(wParam & MK_SHIFT) , m_ctrlKey(wParam & MK_CONTROL) , m_altKey(GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT) , m_metaKey(m_altKey) // FIXME: We'll have to test other browsers { // How many pixels should we scroll per line? Gecko uses the height of the // current line, which means scroll distance changes as you go through the // page or go to different pages. IE 7 is ~50 px/line, although the value // seems to vary slightly by page and zoom level. Since IE 7 has a // smoothing algorithm on scrolling, it can get away with slightly larger // scroll values without feeling jerky. Here we use 100 px per three lines // (the default scroll amount on Windows is three lines per wheel tick). static const float cScrollbarPixelsPerLine = 100.0f / 3.0f; float delta = GET_WHEEL_DELTA_WPARAM(wParam) / static_cast(WHEEL_DELTA); if (isMouseHWheel) { // Windows is <-- -/+ -->, WebKit wants <-- +/- -->, so we negate // |delta| after saving the original value on the wheel tick member. m_wheelTicksX = delta; m_wheelTicksY = 0; delta = -delta; } else { // Even though we use shift + vertical wheel to scroll horizontally in // WebKit, we still note it as a vertical scroll on the wheel tick // member, so that the DOM event we later construct will match the real // hardware event better. m_wheelTicksX = 0; m_wheelTicksY = delta; } if (isMouseHWheel || m_shiftKey) { m_deltaX = delta * static_cast(horizontalScrollChars()) * cScrollbarPixelsPerLine; m_deltaY = 0; m_granularity = ScrollByPixelWheelEvent; } else { m_deltaX = 0; m_deltaY = delta; int verticalMultiplier = verticalScrollLines(); m_granularity = (verticalMultiplier == WHEEL_PAGESCROLL) ? ScrollByPageWheelEvent : ScrollByPixelWheelEvent; if (m_granularity == ScrollByPixelWheelEvent) m_deltaY *= static_cast(verticalMultiplier) * cScrollbarPixelsPerLine; } } }