/* * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef InlineBox_h #define InlineBox_h #include "RenderBR.h" #include "RenderBoxModelObject.h" #include "TextDirection.h" namespace WebCore { class HitTestRequest; class HitTestResult; class RootInlineBox; // InlineBox represents a rectangle that occurs on a line. It corresponds to // some RenderObject (i.e., it represents a portion of that RenderObject). class InlineBox { public: InlineBox(RenderObject* obj) : m_next(0) , m_prev(0) , m_parent(0) , m_renderer(obj) , m_x(0) , m_y(0) , m_logicalWidth(0) , m_firstLine(false) , m_constructed(false) , m_bidiEmbeddingLevel(0) , m_dirty(false) , m_extracted(false) #if ENABLE(SVG) , m_hasVirtualLogicalHeight(false) #endif , m_isHorizontal(true) , m_endsWithBreak(false) , m_hasSelectedChildrenOrCanHaveLeadingExpansion(false) , m_knownToHaveNoOverflow(true) , m_hasEllipsisBoxOrHyphen(false) , m_dirOverride(false) , m_isText(false) , m_determinedIfNextOnLineExists(false) , m_determinedIfPrevOnLineExists(false) , m_nextOnLineExists(false) , m_prevOnLineExists(false) , m_expansion(0) #ifndef NDEBUG , m_hasBadParent(false) #endif { } InlineBox(RenderObject* obj, float x, float y, float logicalWidth, bool firstLine, bool constructed, bool dirty, bool extracted, bool isHorizontal, InlineBox* next, InlineBox* prev, InlineFlowBox* parent) : m_next(next) , m_prev(prev) , m_parent(parent) , m_renderer(obj) , m_x(x) , m_y(y) , m_logicalWidth(logicalWidth) , m_firstLine(firstLine) , m_constructed(constructed) , m_bidiEmbeddingLevel(0) , m_dirty(dirty) , m_extracted(extracted) #if ENABLE(SVG) , m_hasVirtualLogicalHeight(false) #endif , m_isHorizontal(isHorizontal) , m_endsWithBreak(false) , m_hasSelectedChildrenOrCanHaveLeadingExpansion(false) , m_knownToHaveNoOverflow(true) , m_hasEllipsisBoxOrHyphen(false) , m_dirOverride(false) , m_isText(false) , m_determinedIfNextOnLineExists(false) , m_determinedIfPrevOnLineExists(false) , m_nextOnLineExists(false) , m_prevOnLineExists(false) , m_expansion(0) #ifndef NDEBUG , m_hasBadParent(false) #endif { } virtual ~InlineBox(); virtual void destroy(RenderArena*); virtual void deleteLine(RenderArena*); virtual void extractLine(); virtual void attachLine(); virtual bool isLineBreak() const { return false; } virtual void adjustPosition(float dx, float dy); void adjustLineDirectionPosition(float delta) { if (isHorizontal()) adjustPosition(delta, 0); else adjustPosition(0, delta); } void adjustBlockDirectionPosition(float delta) { if (isHorizontal()) adjustPosition(0, delta); else adjustPosition(delta, 0); } virtual void paint(PaintInfo&, int tx, int ty, int lineTop, int lineBottom); virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, int lineTop, int lineBottom); InlineBox* next() const { return m_next; } // Overloaded new operator. void* operator new(size_t, RenderArena*) throw(); // Overridden to prevent the normal delete from being called. void operator delete(void*, size_t); private: // The normal operator new is disallowed. void* operator new(size_t) throw(); public: #ifndef NDEBUG void showTreeForThis() const; #endif bool isText() const { return m_isText; } void setIsText(bool b) { m_isText = b; } virtual bool isInlineFlowBox() const { return false; } virtual bool isInlineTextBox() const { return false; } virtual bool isRootInlineBox() const { return false; } #if ENABLE(SVG) virtual bool isSVGInlineTextBox() const { return false; } virtual bool isSVGInlineFlowBox() const { return false; } virtual bool isSVGRootInlineBox() const { return false; } #endif bool hasVirtualLogicalHeight() const { return m_hasVirtualLogicalHeight; } void setHasVirtualLogicalHeight() { m_hasVirtualLogicalHeight = true; } virtual int virtualLogicalHeight() const { ASSERT_NOT_REACHED(); return 0; } bool isHorizontal() const { return m_isHorizontal; } void setIsHorizontal(bool horizontal) { m_isHorizontal = horizontal; } virtual IntRect calculateBoundaries() const { ASSERT_NOT_REACHED(); return IntRect(); } bool isConstructed() { return m_constructed; } virtual void setConstructed() { m_constructed = true; } void setExtracted(bool b = true) { m_extracted = b; } void setFirstLineStyleBit(bool f) { m_firstLine = f; } bool isFirstLineStyle() const { return m_firstLine; } void remove(); InlineBox* nextOnLine() const { return m_next; } InlineBox* prevOnLine() const { return m_prev; } void setNextOnLine(InlineBox* next) { ASSERT(m_parent || !next); m_next = next; } void setPrevOnLine(InlineBox* prev) { ASSERT(m_parent || !prev); m_prev = prev; } bool nextOnLineExists() const; bool prevOnLineExists() const; virtual bool isLeaf() const { return true; } InlineBox* nextLeafChild() const; InlineBox* prevLeafChild() const; RenderObject* renderer() const { return m_renderer; } InlineFlowBox* parent() const { ASSERT(!m_hasBadParent); return m_parent; } void setParent(InlineFlowBox* par) { m_parent = par; } const RootInlineBox* root() const; RootInlineBox* root(); // x() is the left side of the box in the containing block's coordinate system. void setX(float x) { m_x = x; } float x() const { return m_x; } // y() is the top side of the box in the containing block's coordinate system. void setY(float y) { m_y = y; } float y() const { return m_y; } float width() const { return isHorizontal() ? logicalWidth() : logicalHeight(); } float height() const { return isHorizontal() ? logicalHeight() : logicalWidth(); } // The logicalLeft position is the left edge of the line box in a horizontal line and the top edge in a vertical line. float logicalLeft() const { return isHorizontal() ? m_x : m_y; } float logicalRight() const { return logicalLeft() + logicalWidth(); } void setLogicalLeft(float left) { if (isHorizontal()) m_x = left; else m_y = left; } int pixelSnappedLogicalLeft() const { return logicalLeft(); } int pixelSnappedLogicalRight() const { return ceilf(logicalRight()); } // The logicalTop[ position is the top edge of the line box in a horizontal line and the left edge in a vertical line. int logicalTop() const { return isHorizontal() ? m_y : m_x; } int logicalBottom() const { return logicalTop() + logicalHeight(); } void setLogicalTop(int top) { if (isHorizontal()) m_y = top; else m_x = top; } // The logical width is our extent in the line's overall inline direction, i.e., width for horizontal text and height for vertical text. void setLogicalWidth(float w) { m_logicalWidth = w; } float logicalWidth() const { return m_logicalWidth; } // The logical height is our extent in the block flow direction, i.e., height for horizontal text and width for vertical text. int logicalHeight() const; FloatRect logicalFrameRect() const { return isHorizontal() ? IntRect(m_x, m_y, m_logicalWidth, logicalHeight()) : IntRect(m_y, m_x, m_logicalWidth, logicalHeight()); } virtual int baselinePosition(FontBaseline baselineType) const { return boxModelObject()->baselinePosition(baselineType, m_firstLine, isHorizontal() ? HorizontalLine : VerticalLine, PositionOnContainingLine); } virtual int lineHeight() const { return boxModelObject()->lineHeight(m_firstLine, isHorizontal() ? HorizontalLine : VerticalLine, PositionOnContainingLine); } virtual int caretMinOffset() const; virtual int caretMaxOffset() const; virtual unsigned caretMaxRenderedOffset() const; unsigned char bidiLevel() const { return m_bidiEmbeddingLevel; } void setBidiLevel(unsigned char level) { m_bidiEmbeddingLevel = level; } TextDirection direction() const { return m_bidiEmbeddingLevel % 2 ? RTL : LTR; } bool isLeftToRightDirection() const { return direction() == LTR; } int caretLeftmostOffset() const { return isLeftToRightDirection() ? caretMinOffset() : caretMaxOffset(); } int caretRightmostOffset() const { return isLeftToRightDirection() ? caretMaxOffset() : caretMinOffset(); } virtual void clearTruncation() { } bool isDirty() const { return m_dirty; } void markDirty(bool dirty = true) { m_dirty = dirty; } void dirtyLineBoxes(); virtual RenderObject::SelectionState selectionState(); virtual bool canAccommodateEllipsis(bool ltr, int blockEdge, int ellipsisWidth); // visibleLeftEdge, visibleRightEdge are in the parent's coordinate system. virtual float placeEllipsisBox(bool ltr, float visibleLeftEdge, float visibleRightEdge, float ellipsisWidth, bool&); void setHasBadParent(); int expansion() const { return m_expansion; } bool visibleToHitTesting() const { return renderer()->style()->visibility() == VISIBLE && renderer()->style()->pointerEvents() != PE_NONE; } EVerticalAlign verticalAlign() const { return renderer()->style(m_firstLine)->verticalAlign(); } // Use with caution! The type is not checked! RenderBoxModelObject* boxModelObject() const { if (!m_renderer->isText()) return toRenderBoxModelObject(m_renderer); return 0; } FloatPoint locationIncludingFlipping(); void flipForWritingMode(FloatRect&); FloatPoint flipForWritingMode(const FloatPoint&); void flipForWritingMode(IntRect&); IntPoint flipForWritingMode(const IntPoint&); bool knownToHaveNoOverflow() const { return m_knownToHaveNoOverflow; } void clearKnownToHaveNoOverflow(); private: InlineBox* m_next; // The next element on the same line as us. InlineBox* m_prev; // The previous element on the same line as us. InlineFlowBox* m_parent; // The box that contains us. public: RenderObject* m_renderer; float m_x; float m_y; float m_logicalWidth; // Some of these bits are actually for subclasses and moved here to compact the structures. // for this class protected: bool m_firstLine : 1; private: bool m_constructed : 1; unsigned char m_bidiEmbeddingLevel : 6; protected: bool m_dirty : 1; bool m_extracted : 1; bool m_hasVirtualLogicalHeight : 1; bool m_isHorizontal : 1; // for RootInlineBox bool m_endsWithBreak : 1; // Whether the line ends with a
. // shared between RootInlineBox and InlineTextBox bool m_hasSelectedChildrenOrCanHaveLeadingExpansion : 1; // Whether we have any children selected (this bit will also be set if the
that terminates our line is selected). bool m_knownToHaveNoOverflow : 1; bool m_hasEllipsisBoxOrHyphen : 1; // for InlineTextBox public: bool m_dirOverride : 1; bool m_isText : 1; // Whether or not this object represents text with a non-zero height. Includes non-image list markers, text boxes. protected: mutable bool m_determinedIfNextOnLineExists : 1; mutable bool m_determinedIfPrevOnLineExists : 1; mutable bool m_nextOnLineExists : 1; mutable bool m_prevOnLineExists : 1; int m_expansion : 11; // for justified text #ifndef NDEBUG private: bool m_hasBadParent; #endif }; #ifdef NDEBUG inline InlineBox::~InlineBox() { } #endif inline void InlineBox::setHasBadParent() { #ifndef NDEBUG m_hasBadParent = true; #endif } } // namespace WebCore #ifndef NDEBUG // Outside the WebCore namespace for ease of invocation from gdb. void showTree(const WebCore::InlineBox*); #endif #endif // InlineBox_h