/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2006, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderFieldset_h #define RenderFieldset_h #include "RenderBlock.h" namespace WebCore { class RenderFieldset : public RenderBlock { public: explicit RenderFieldset(Node*); RenderBox* findLegend() const; private: virtual const char* renderName() const { return "RenderFieldSet"; } virtual bool isFieldset() const { return true; } virtual RenderObject* layoutSpecialExcludedChild(bool relayoutChildren); virtual void computePreferredLogicalWidths(); virtual bool avoidsFloats() const { return true; } virtual bool stretchesToMinIntrinsicLogicalWidth() const { return true; } virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); virtual void paintMask(PaintInfo&, int tx, int ty); }; inline RenderFieldset* toRenderFieldset(RenderObject* object) { ASSERT(!object || object->isFieldset()); return static_cast(object); } // This will catch anyone doing an unnecessary cast. void toRenderFieldset(const RenderFieldset*); } // namespace WebCore #endif // RenderFieldset_h