/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "RenderInputSpeech.h" #if ENABLE(INPUT_SPEECH) #include "GraphicsContext.h" #include "HTMLNames.h" #include "PaintInfo.h" #include "RenderBox.h" #include "TextControlInnerElements.h" namespace WebCore { static const float defaultControlFontPixelSize = 13; static const float defaultSpeechButtonSize = 16; static const float minSpeechButtonSize = 8; static const float maxSpeechButtonSize = 40; void RenderInputSpeech::adjustInputFieldSpeechButtonStyle(CSSStyleSelector*, RenderStyle* style, Element*) { // Scale the button size based on the font size. float fontScale = style->fontSize() / defaultControlFontPixelSize; int speechButtonSize = lroundf(std::min(std::max(minSpeechButtonSize, defaultSpeechButtonSize * fontScale), maxSpeechButtonSize)); style->setWidth(Length(speechButtonSize, Fixed)); style->setHeight(Length(speechButtonSize, Fixed)); } bool RenderInputSpeech::paintInputFieldSpeechButton(RenderObject* object, const PaintInfo& paintInfo, const IntRect& rect) { Element* element = object->node()->isElementNode() ? toElement(object->node()) : 0; if (!element || !element->isInputFieldSpeechButtonElement()) return false; // Get the renderer of element. Node* input = object->node()->shadowAncestorNode(); if (!input->renderer()->isBox()) return false; RenderBox* inputRenderBox = toRenderBox(input->renderer()); IntRect inputContentBox = inputRenderBox->contentBoxRect(); // Make sure the scaled button stays square and will fit in its parent's box. int buttonSize = std::min(inputContentBox.width(), std::min(inputContentBox.height(), rect.height())); // Calculate button's coordinates relative to the input element. // Center the button vertically. Round up though, so if it has to be one pixel off-center, it will // be one pixel closer to the bottom of the field. This tends to look better with the text. IntRect buttonRect(object->offsetFromAncestorContainer(inputRenderBox).width(), inputContentBox.y() + (inputContentBox.height() - buttonSize + 1) / 2, buttonSize, buttonSize); // Compute an offset between the part renderer and the input renderer. IntSize offsetFromInputRenderer = -(object->offsetFromAncestorContainer(inputRenderBox)); // Move the rect into partRenderer's coords. buttonRect.move(offsetFromInputRenderer); // Account for the local drawing offset. buttonRect.move(rect.x(), rect.y()); DEFINE_STATIC_LOCAL(RefPtr, imageStateNormal, (Image::loadPlatformResource("inputSpeech"))); DEFINE_STATIC_LOCAL(RefPtr, imageStateRecording, (Image::loadPlatformResource("inputSpeechRecording"))); DEFINE_STATIC_LOCAL(RefPtr, imageStateWaiting, (Image::loadPlatformResource("inputSpeechWaiting"))); InputFieldSpeechButtonElement* speechButton = toInputFieldSpeechButtonElement(element); Image* image = imageStateNormal.get(); if (speechButton->state() == InputFieldSpeechButtonElement::Recording) image = imageStateRecording.get(); else if (speechButton->state() == InputFieldSpeechButtonElement::Recognizing) image = imageStateWaiting.get(); paintInfo.context->drawImage(image, object->style()->colorSpace(), buttonRect); return false; } } // namespace WebCore #endif // ENABLE(INPUT_SPEECH)