/* * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderSlider_h #define RenderSlider_h #include "RenderBlock.h" namespace WebCore { class HTMLInputElement; class MouseEvent; class SliderThumbElement; class RenderSlider : public RenderBlock { public: RenderSlider(HTMLInputElement*); virtual ~RenderSlider(); bool inDragMode() const; IntRect thumbRect(); private: virtual const char* renderName() const { return "RenderSlider"; } virtual bool isSlider() const { return true; } virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const; virtual void computePreferredLogicalWidths(); virtual void layout(); // FIXME: Eventually, the logic of manipulating slider thumb should move to // SliderThumbElement and accessing shadowSliderThumb should not be necessary in this class. SliderThumbElement* shadowSliderThumb() const; virtual bool requiresForcedStyleRecalcPropagation() const { return true; } }; inline RenderSlider* toRenderSlider(RenderObject* object) { ASSERT(!object || object->isSlider()); return static_cast(object); } // This will catch anyone doing an unnecessary cast. void toRenderSlider(const RenderSlider*); } // namespace WebCore #endif // RenderSlider_h