/* * Copyright (C) 2006, 2007, 2009 Apple Inc. All rights reserved. * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderTextControlSingleLine_h #define RenderTextControlSingleLine_h #include "PopupMenuClient.h" #include "RenderTextControl.h" #include "SearchPopupMenu.h" #include "Timer.h" namespace WebCore { class InputElement; class InputFieldSpeechButtonElement; class SearchFieldCancelButtonElement; class SearchFieldResultsButtonElement; class SpinButtonElement; class TextControlInnerElement; class RenderTextControlSingleLine : public RenderTextControl, private PopupMenuClient { public: RenderTextControlSingleLine(Node*, bool); virtual ~RenderTextControlSingleLine(); bool placeholderIsVisible() const { return m_placeholderVisible; } bool placeholderShouldBeVisible() const; void addSearchResult(); void stopSearchEventTimer(); bool popupIsVisible() const { return m_searchPopupIsVisible; } void showPopup(); void hidePopup(); void forwardEvent(Event*); void capsLockStateMayHaveChanged(); // Decoration width outside of the text field. int decorationWidthRight() const; private: int preferredDecorationWidthRight() const; virtual bool hasControlClip() const; virtual IntRect controlClipRect(int tx, int ty) const; virtual bool isTextField() const { return true; } virtual void subtreeHasChanged(); virtual void paint(PaintInfo&, int tx, int ty); virtual void paintBoxDecorations(PaintInfo&, int tx, int ty); virtual void addFocusRingRects(Vector&, int tx, int ty); virtual void layout(); virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); virtual void autoscroll(); // Subclassed to forward to our inner div. virtual int scrollLeft() const; virtual int scrollTop() const; virtual int scrollWidth() const; virtual int scrollHeight() const; virtual void setScrollLeft(int); virtual void setScrollTop(int); virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1, Node** stopNode = 0); virtual bool logicalScroll(ScrollLogicalDirection, ScrollGranularity, float multiplier = 1, Node** stopNode = 0); int textBlockWidth() const; virtual float getAvgCharWidth(AtomicString family); virtual int preferredContentWidth(float charWidth) const; virtual void adjustControlHeightBasedOnLineHeight(int lineHeight); void createSubtreeIfNeeded(); virtual void updateFromElement(); virtual void cacheSelection(int start, int end); virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); virtual RenderStyle* textBaseStyle() const; virtual PassRefPtr createInnerTextStyle(const RenderStyle* startStyle) const; PassRefPtr createInnerBlockStyle(const RenderStyle* startStyle) const; PassRefPtr createResultsButtonStyle(const RenderStyle* startStyle) const; PassRefPtr createCancelButtonStyle(const RenderStyle* startStyle) const; PassRefPtr createInnerSpinButtonStyle() const; PassRefPtr createOuterSpinButtonStyle() const; #if ENABLE(INPUT_SPEECH) PassRefPtr createSpeechButtonStyle() const; #endif void updateCancelButtonVisibility() const; EVisibility visibilityForCancelButton() const; const AtomicString& autosaveName() const; void startSearchEventTimer(); void searchEventTimerFired(Timer*); // PopupMenuClient methods virtual void valueChanged(unsigned listIndex, bool fireEvents = true); virtual void selectionChanged(unsigned, bool) {} virtual void selectionCleared() {} virtual String itemText(unsigned listIndex) const; virtual String itemLabel(unsigned listIndex) const; virtual String itemIcon(unsigned listIndex) const; virtual String itemToolTip(unsigned) const { return String(); } virtual String itemAccessibilityText(unsigned) const { return String(); } virtual bool itemIsEnabled(unsigned listIndex) const; virtual PopupMenuStyle itemStyle(unsigned listIndex) const; virtual PopupMenuStyle menuStyle() const; virtual int clientInsetLeft() const; virtual int clientInsetRight() const; virtual int clientPaddingLeft() const; virtual int clientPaddingRight() const; virtual int listSize() const; virtual int selectedIndex() const; virtual void popupDidHide(); virtual bool itemIsSeparator(unsigned listIndex) const; virtual bool itemIsLabel(unsigned listIndex) const; virtual bool itemIsSelected(unsigned listIndex) const; virtual bool shouldPopOver() const { return false; } virtual bool valueShouldChangeOnHotTrack() const { return false; } virtual void setTextFromItem(unsigned listIndex); virtual FontSelector* fontSelector() const; virtual HostWindow* hostWindow() const; virtual PassRefPtr createScrollbar(ScrollableArea*, ScrollbarOrientation, ScrollbarControlSize); InputElement* inputElement() const; virtual int textBlockInsetLeft() const; virtual int textBlockInsetRight() const; virtual int textBlockInsetTop() const; bool m_searchPopupIsVisible; bool m_shouldDrawCapsLockIndicator; RefPtr m_innerBlock; RefPtr m_resultsButton; RefPtr m_cancelButton; RefPtr m_innerSpinButton; RefPtr m_outerSpinButton; #if ENABLE(INPUT_SPEECH) RefPtr m_speechButton; #endif Timer m_searchEventTimer; RefPtr m_searchPopup; Vector m_recentSearches; }; inline RenderTextControlSingleLine* toRenderTextControlSingleLine(RenderObject* object) { ASSERT(!object || object->isTextField()); return static_cast(object); } // This will catch anyone doing an unnecessary cast. void toRenderTextControlSingleLine(const RenderTextControlSingleLine*); // ---------------------------- class RenderTextControlInnerBlock : public RenderBlock { public: RenderTextControlInnerBlock(Node* node, bool isMultiLine) : RenderBlock(node), m_multiLine(isMultiLine) { } private: virtual bool hasLineIfEmpty() const { return true; } virtual VisiblePosition positionForPoint(const IntPoint&); bool m_multiLine; }; } #endif