/* * Copyright (C) 2006 Apple Computer, Inc. * Copyright (C) 2009 Google, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderSVGForeignObject_h #define RenderSVGForeignObject_h #if ENABLE(SVG) && ENABLE(SVG_FOREIGN_OBJECT) #include "AffineTransform.h" #include "FloatPoint.h" #include "RenderSVGBlock.h" namespace WebCore { class SVGForeignObjectElement; class RenderSVGForeignObject : public RenderSVGBlock { public: explicit RenderSVGForeignObject(SVGForeignObjectElement*); virtual ~RenderSVGForeignObject(); virtual const char* renderName() const { return "RenderSVGForeignObject"; } virtual void paint(PaintInfo&, int parentX, int parentY); virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer); virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false); virtual bool requiresLayer() const { return false; } virtual void layout(); virtual FloatRect objectBoundingBox() const { return m_viewport; } virtual FloatRect strokeBoundingBox() const { return m_viewport; } virtual FloatRect repaintRectInLocalCoordinates() const { return m_viewport; } virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction); virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); virtual bool isSVGForeignObject() const { return true; } virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState&) const; virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } private: virtual void computeLogicalWidth(); virtual void computeLogicalHeight(); virtual const AffineTransform& localToParentTransform() const; virtual AffineTransform localTransform() const { return m_localTransform; } bool m_needsTransformUpdate : 1; FloatRect m_viewport; AffineTransform m_localTransform; mutable AffineTransform m_localToParentTransform; }; } #endif #endif