/* * Copyright (C) 2006 Oliver Hunt * Copyright (C) 2006 Apple Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "RenderSVGInline.h" #include "RenderSVGResource.h" #include "RenderSVGText.h" #include "SVGInlineFlowBox.h" namespace WebCore { RenderSVGInline::RenderSVGInline(Node* n) : RenderInline(n) { setAlwaysCreateLineBoxes(); } InlineFlowBox* RenderSVGInline::createInlineFlowBox() { InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this); box->setHasVirtualLogicalHeight(); return box; } FloatRect RenderSVGInline::objectBoundingBox() const { if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this)) return object->objectBoundingBox(); return FloatRect(); } FloatRect RenderSVGInline::strokeBoundingBox() const { if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this)) return object->strokeBoundingBox(); return FloatRect(); } FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const { if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this)) return object->repaintRectInLocalCoordinates(); return FloatRect(); } IntRect RenderSVGInline::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) { return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer); } void RenderSVGInline::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) { SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed); } void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const { SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState); } void RenderSVGInline::absoluteQuads(Vector& quads) { RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this); if (!object) return; FloatRect textBoundingBox = object->strokeBoundingBox(); for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox()) quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()))); } void RenderSVGInline::destroy() { SVGResourcesCache::clientDestroyed(this); RenderInline::destroy(); } void RenderSVGInline::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) { if (diff == StyleDifferenceLayout) setNeedsBoundariesUpdate(); RenderInline::styleWillChange(diff, newStyle); } void RenderSVGInline::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) { RenderInline::styleDidChange(diff, oldStyle); SVGResourcesCache::clientStyleChanged(this, diff, style()); } void RenderSVGInline::updateFromElement() { RenderInline::updateFromElement(); SVGResourcesCache::clientUpdatedFromElement(this, style()); } } #endif // ENABLE(SVG)