/* * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderSVGResource_h #define RenderSVGResource_h #if ENABLE(SVG) #include "RenderStyleConstants.h" #include "SVGDocumentExtensions.h" namespace WebCore { enum RenderSVGResourceType { MaskerResourceType, MarkerResourceType, PatternResourceType, LinearGradientResourceType, RadialGradientResourceType, SolidColorResourceType, FilterResourceType, ClipperResourceType }; enum RenderSVGResourceMode { ApplyToDefaultMode = 1 << 0, // used for all resources except gradient/pattern ApplyToFillMode = 1 << 1, ApplyToStrokeMode = 1 << 2, ApplyToTextMode = 1 << 3 // used in combination with ApplyTo{Fill|Stroke}Mode }; class Color; class FloatRect; class GraphicsContext; class Path; class RenderObject; class RenderStyle; class RenderSVGResourceSolidColor; class RenderSVGResource { public: RenderSVGResource() { } virtual ~RenderSVGResource() { } virtual void removeAllClientsFromCache(bool markForInvalidation = true) = 0; virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) = 0; virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) = 0; virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*) { } virtual FloatRect resourceBoundingBox(RenderObject*) = 0; virtual RenderSVGResourceType resourceType() const = 0; template Renderer* cast() { if (Renderer::s_resourceType == resourceType()) return static_cast(this); return 0; } // Helper utilities used in the render tree to access resources used for painting shapes/text (gradients & patterns & solid colors only) static RenderSVGResource* fillPaintingResource(RenderObject*, const RenderStyle*, Color& fallbackColor); static RenderSVGResource* strokePaintingResource(RenderObject*, const RenderStyle*, Color& fallbackColor); static RenderSVGResourceSolidColor* sharedSolidPaintingResource(); static void markForLayoutAndParentResourceInvalidation(RenderObject*, bool needsLayout = true); }; } #endif #endif