/* * Copyright (C) 2010 University of Szeged * Copyright (C) 2010 Zoltan Herczeg * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(SVG) && ENABLE(FILTERS) #include "RenderSVGResourceFilterPrimitive.h" #include "RenderSVGResource.h" #include "SVGFEImage.h" #include "SVGFilter.h" namespace WebCore { FloatRect RenderSVGResourceFilterPrimitive::determineFilterPrimitiveSubregion(FilterEffect* effect) { FloatRect uniteRect; FloatRect subregionBoundingBox = effect->effectBoundaries(); FloatRect subregion = subregionBoundingBox; SVGFilter* filter = static_cast(effect->filter()); ASSERT(filter); if (effect->filterEffectType() != FilterEffectTypeTile) { // FETurbulence, FEImage and FEFlood don't have input effects, take the filter region as unite rect. if (unsigned numberOfInputEffects = effect->inputEffects().size()) { for (unsigned i = 0; i < numberOfInputEffects; ++i) uniteRect.unite(determineFilterPrimitiveSubregion(effect->inputEffect(i))); } else uniteRect = filter->filterRegionInUserSpace(); } else { determineFilterPrimitiveSubregion(effect->inputEffect(0)); uniteRect = filter->filterRegionInUserSpace(); } if (filter->effectBoundingBoxMode()) { subregion = uniteRect; // Avoid the calling of a virtual method several times. FloatRect targetBoundingBox = filter->targetBoundingBox(); if (effect->hasX()) subregion.setX(targetBoundingBox.x() + subregionBoundingBox.x() * targetBoundingBox.width()); if (effect->hasY()) subregion.setY(targetBoundingBox.y() + subregionBoundingBox.y() * targetBoundingBox.height()); if (effect->hasWidth()) subregion.setWidth(subregionBoundingBox.width() * targetBoundingBox.width()); if (effect->hasHeight()) subregion.setHeight(subregionBoundingBox.height() * targetBoundingBox.height()); } else { if (!effect->hasX()) subregion.setX(uniteRect.x()); if (!effect->hasY()) subregion.setY(uniteRect.y()); if (!effect->hasWidth()) subregion.setWidth(uniteRect.width()); if (!effect->hasHeight()) subregion.setHeight(uniteRect.height()); } effect->setFilterPrimitiveSubregion(subregion); FloatRect absoluteSubregion = filter->mapLocalRectToAbsoluteRect(subregion); FloatSize filterResolution = filter->filterResolution(); absoluteSubregion.scale(filterResolution.width(), filterResolution.height()); // FEImage needs the unclipped subregion in absolute coordinates to determine the correct // destination rect in combination with preserveAspectRatio. if (effect->filterEffectType() == FilterEffectTypeImage) static_cast(effect)->setAbsoluteSubregion(absoluteSubregion); // Clip every filter effect to the filter region. FloatRect absoluteScaledFilterRegion = filter->filterRegion(); absoluteScaledFilterRegion.scale(filterResolution.width(), filterResolution.height()); absoluteSubregion.intersect(absoluteScaledFilterRegion); effect->setMaxEffectRect(enclosingIntRect(absoluteSubregion)); return subregion; } } // namespace WebCore #endif // ENABLE(SVG) && ENABLE(FILTERS)