/* * Copyright (C) 2007 Nikolas Zimmermann * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "RenderSVGTextPath.h" #include "FloatQuad.h" #include "RenderBlock.h" #include "SVGInlineTextBox.h" #include "SVGNames.h" #include "SVGPathElement.h" #include "SVGRootInlineBox.h" #include "SVGTextPathElement.h" #include "SVGTransformList.h" namespace WebCore { RenderSVGTextPath::RenderSVGTextPath(Node* n) : RenderSVGInline(n) , m_startOffset(0.0f) , m_exactAlignment(true) , m_stretchMethod(false) { } Path RenderSVGTextPath::layoutPath() const { SVGTextPathElement* textPathElement = static_cast(node()); String pathId = SVGURIReference::getTarget(textPathElement->href()); Element* targetElement = textPathElement->document()->getElementById(pathId); if (!targetElement || !targetElement->hasTagName(SVGNames::pathTag)) return Path(); SVGPathElement* pathElement = static_cast(targetElement); Path pathData; pathElement->toPathData(pathData); // Spec: The transform attribute on the referenced 'path' element represents a // supplemental transformation relative to the current user coordinate system for // the current 'text' element, including any adjustments to the current user coordinate // system due to a possible transform attribute on the current 'text' element. // http://www.w3.org/TR/SVG/text.html#TextPathElement pathData.transform(pathElement->animatedLocalTransform()); return pathData; } float RenderSVGTextPath::startOffset() const { return static_cast(node())->startOffset().valueAsPercentage(); } bool RenderSVGTextPath::exactAlignment() const { return static_cast(node())->spacing() == SVG_TEXTPATH_SPACINGTYPE_EXACT; } bool RenderSVGTextPath::stretchMethod() const { return static_cast(node())->method() == SVG_TEXTPATH_METHODTYPE_STRETCH; } } #endif // ENABLE(SVG)