/* * Copyright (C) 2007 Rob Buis * Copyright (C) 2007 Nikolas Zimmermann * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGInlineTextBox_h #define SVGInlineTextBox_h #if ENABLE(SVG) #include "InlineTextBox.h" #include "SVGTextLayoutEngine.h" namespace WebCore { class RenderSVGResource; class SVGRootInlineBox; class SVGInlineTextBox : public InlineTextBox { public: SVGInlineTextBox(RenderObject*); virtual bool isSVGInlineTextBox() const { return true; } virtual int virtualLogicalHeight() const { return m_logicalHeight; } void setLogicalHeight(int height) { m_logicalHeight = height; } virtual int selectionTop() { return m_y; } virtual int selectionHeight() { return m_logicalHeight; } virtual int offsetForPosition(float x, bool includePartialGlyphs = true) const; virtual float positionForOffset(int offset) const; void paintSelectionBackground(PaintInfo&); virtual void paint(PaintInfo&, int tx, int ty, int lineTop, int lineBottom); virtual IntRect selectionRect(int absx, int absy, int startPosition, int endPosition); bool mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment&, int& startPosition, int& endPosition) const; virtual IntRect calculateBoundaries() const; void clearTextFragments() { m_textFragments.clear(); } Vector& textFragments() { return m_textFragments; } const Vector& textFragments() const { return m_textFragments; } bool startsNewTextChunk() const { return m_startsNewTextChunk; } void setStartsNewTextChunk(bool newTextChunk) { m_startsNewTextChunk = newTextChunk; } int offsetForPositionInFragment(const SVGTextFragment&, float position, bool includePartialGlyphs) const; FloatRect selectionRectForTextFragment(const SVGTextFragment&, int fragmentStartPosition, int fragmentEndPosition, RenderStyle*); private: TextRun constructTextRun(RenderStyle*, const SVGTextFragment&) const; bool acquirePaintingResource(GraphicsContext*&, float scalingFactor, RenderObject*, RenderStyle*); void releasePaintingResource(GraphicsContext*&, const Path*); bool prepareGraphicsContextForTextPainting(GraphicsContext*&, float scalingFactor, TextRun&, RenderStyle*); void restoreGraphicsContextAfterTextPainting(GraphicsContext*&, TextRun&); void paintDecoration(GraphicsContext*, ETextDecoration, const SVGTextFragment&); void paintDecorationWithStyle(GraphicsContext*, ETextDecoration, const SVGTextFragment&, RenderObject* decorationRenderer); void paintTextWithShadows(GraphicsContext*, RenderStyle*, TextRun&, const SVGTextFragment&, int startPosition, int endPosition); void paintText(GraphicsContext*, RenderStyle*, RenderStyle* selectionStyle, const SVGTextFragment&, bool hasSelection, bool paintSelectedTextOnly); private: int m_logicalHeight; int m_paintingResourceMode; bool m_startsNewTextChunk : 1; RenderSVGResource* m_paintingResource; Vector m_textFragments; }; } // namespace WebCore #endif #endif // SVGInlineTextBox_h