/* * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGMarkerLayoutInfo_h #define SVGMarkerLayoutInfo_h #if ENABLE(SVG) #include "AffineTransform.h" #include "RenderObject.h" #include "SVGMarkerData.h" #include namespace WebCore { class Path; class RenderSVGResourceMarker; struct MarkerLayout { MarkerLayout(RenderSVGResourceMarker* markerObj = 0, AffineTransform matrixObj = AffineTransform()) : marker(markerObj) , matrix(matrixObj) { ASSERT(marker); } RenderSVGResourceMarker* marker; AffineTransform matrix; }; class SVGMarkerLayoutInfo { WTF_MAKE_NONCOPYABLE(SVGMarkerLayoutInfo); public: SVGMarkerLayoutInfo(); ~SVGMarkerLayoutInfo(); FloatRect calculateBoundaries(RenderSVGResourceMarker* startMarker, RenderSVGResourceMarker* midMarker, RenderSVGResourceMarker* endMarker, float strokeWidth, const Path&); void drawMarkers(PaintInfo&); // Used by static inline helper functions in SVGMarkerLayoutInfo.cpp SVGMarkerData& markerData() { return m_markerData; } RenderSVGResourceMarker* midMarker() const { return m_midMarker; } int& elementIndex() { return m_elementIndex; } void addLayoutedMarker(RenderSVGResourceMarker*, const FloatPoint& origin, float angle); void clear(); private: RenderSVGResourceMarker* m_midMarker; // Used while layouting markers int m_elementIndex; SVGMarkerData m_markerData; float m_strokeWidth; // Holds the final computed result Vector m_layout; }; } #endif #endif