/* * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGTextChunk.h" #include "SVGInlineTextBox.h" #include "SVGTextFragment.h" namespace WebCore { SVGTextChunk::SVGTextChunk(bool isVerticalText, ETextAnchor textAnchor, SVGTextContentElement::SVGLengthAdjustType lengthAdjust, float desiredTextLength) : m_isVerticalText(isVerticalText) , m_textAnchor(textAnchor) , m_lengthAdjust(lengthAdjust) , m_desiredTextLength(desiredTextLength) { } void SVGTextChunk::calculateLength(float& length, unsigned& characters) const { SVGTextFragment* lastFragment = 0; unsigned boxCount = m_boxes.size(); for (unsigned boxPosition = 0; boxPosition < boxCount; ++boxPosition) { SVGInlineTextBox* textBox = m_boxes.at(boxPosition); Vector& fragments = textBox->textFragments(); unsigned size = fragments.size(); if (!size) continue; for (unsigned i = 0; i < size; ++i) { SVGTextFragment& fragment = fragments.at(i); characters += fragment.length; if (m_isVerticalText) length += fragment.height; else length += fragment.width; if (!lastFragment) { lastFragment = &fragment; continue; } // Resepect gap between chunks. if (m_isVerticalText) length += fragment.y - (lastFragment->y + lastFragment->height); else length += fragment.x - (lastFragment->x + lastFragment->width); lastFragment = &fragment; } } } float SVGTextChunk::calculateTextAnchorShift(float length) const { switch (m_textAnchor) { case TA_START: return 0; case TA_MIDDLE: return -length / 2; case TA_END: return -length; }; ASSERT_NOT_REACHED(); return 0; } } // namespace WebCore #endif // ENABLE(SVG)