/* * Copyright (C) 2006 Apple Inc. All rights reserved. * Copyright (C) 2006, 2008 Nikolas Zimmermann * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGDocumentExtensions_h #define SVGDocumentExtensions_h #if ENABLE(SVG) #include "SVGResourcesCache.h" #include #include #include #include #include #include namespace WebCore { class Document; class RenderSVGResourceContainer; class SVGElement; class SVGStyledElement; class SVGSMILElement; class SVGSVGElement; class SVGDocumentExtensions { WTF_MAKE_NONCOPYABLE(SVGDocumentExtensions); WTF_MAKE_FAST_ALLOCATED; public: typedef HashSet > SVGPendingElements; SVGDocumentExtensions(Document*); ~SVGDocumentExtensions(); void addTimeContainer(SVGSVGElement*); void removeTimeContainer(SVGSVGElement*); void addResource(const AtomicString& id, RenderSVGResourceContainer*); void removeResource(const AtomicString& id); RenderSVGResourceContainer* resourceById(const AtomicString& id) const; void startAnimations(); void pauseAnimations(); void unpauseAnimations(); bool sampleAnimationAtTime(const String& elementId, SVGSMILElement*, double time); void addAnimationElementToTarget(SVGSMILElement*, SVGElement*); void removeAnimationElementFromTarget(SVGSMILElement*, SVGElement*); void removeAllAnimationElementsFromTarget(SVGElement*); void reportWarning(const String&); void reportError(const String&); SVGResourcesCache* resourcesCache() const { return m_resourcesCache.get(); } private: Document* m_document; // weak reference HashSet m_timeContainers; // For SVG 1.2 support this will need to be made more general. HashMap* > m_animatedElements; HashMap m_resources; HashMap m_pendingResources; OwnPtr m_resourcesCache; public: // This HashMap contains a list of pending resources. Pending resources, are such // which are referenced by any object in the SVG document, but do NOT exist yet. // For instance, dynamically build gradients / patterns / clippers... void addPendingResource(const AtomicString& id, PassRefPtr); bool isPendingResource(const AtomicString& id) const; PassOwnPtr removePendingResource(const AtomicString& id); }; } #endif #endif