/* * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006 Rob Buis * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) && ENABLE(FILTERS) #include "SVGFEGaussianBlurElement.h" #include "Attribute.h" #include "FilterEffect.h" #include "SVGFilterBuilder.h" #include "SVGNames.h" #include "SVGParserUtilities.h" namespace WebCore { // Animated property definitions DEFINE_ANIMATED_STRING(SVGFEGaussianBlurElement, SVGNames::inAttr, In1, in1) DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFEGaussianBlurElement, SVGNames::stdDeviationAttr, stdDeviationXIdentifier(), StdDeviationX, stdDeviationX) DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFEGaussianBlurElement, SVGNames::stdDeviationAttr, stdDeviationYIdentifier(), StdDeviationY, stdDeviationY) inline SVGFEGaussianBlurElement::SVGFEGaussianBlurElement(const QualifiedName& tagName, Document* document) : SVGFilterPrimitiveStandardAttributes(tagName, document) { } PassRefPtr SVGFEGaussianBlurElement::create(const QualifiedName& tagName, Document* document) { return adoptRef(new SVGFEGaussianBlurElement(tagName, document)); } const AtomicString& SVGFEGaussianBlurElement::stdDeviationXIdentifier() { DEFINE_STATIC_LOCAL(AtomicString, s_identifier, ("SVGStdDeviationX")); return s_identifier; } const AtomicString& SVGFEGaussianBlurElement::stdDeviationYIdentifier() { DEFINE_STATIC_LOCAL(AtomicString, s_identifier, ("SVGStdDeviationY")); return s_identifier; } void SVGFEGaussianBlurElement::setStdDeviation(float x, float y) { setStdDeviationXBaseValue(x); setStdDeviationYBaseValue(y); invalidate(); } void SVGFEGaussianBlurElement::parseMappedAttribute(Attribute* attr) { const String& value = attr->value(); if (attr->name() == SVGNames::stdDeviationAttr) { float x, y; if (parseNumberOptionalNumber(value, x, y)) { setStdDeviationXBaseValue(x); setStdDeviationYBaseValue(y); } } else if (attr->name() == SVGNames::inAttr) setIn1BaseValue(value); else SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr); } void SVGFEGaussianBlurElement::svgAttributeChanged(const QualifiedName& attrName) { SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName); if (attrName == SVGNames::inAttr || attrName == SVGNames::stdDeviationAttr) invalidate(); } void SVGFEGaussianBlurElement::synchronizeProperty(const QualifiedName& attrName) { SVGFilterPrimitiveStandardAttributes::synchronizeProperty(attrName); if (attrName == anyQName()) { synchronizeStdDeviationX(); synchronizeStdDeviationY(); synchronizeIn1(); return; } if (attrName == SVGNames::stdDeviationAttr) { synchronizeStdDeviationX(); synchronizeStdDeviationY(); } else if (attrName == SVGNames::inAttr) synchronizeIn1(); } AttributeToPropertyTypeMap& SVGFEGaussianBlurElement::attributeToPropertyTypeMap() { DEFINE_STATIC_LOCAL(AttributeToPropertyTypeMap, s_attributeToPropertyTypeMap, ()); return s_attributeToPropertyTypeMap; } void SVGFEGaussianBlurElement::fillAttributeToPropertyTypeMap() { AttributeToPropertyTypeMap& attributeToPropertyTypeMap = this->attributeToPropertyTypeMap(); SVGFilterPrimitiveStandardAttributes::fillPassedAttributeToPropertyTypeMap(attributeToPropertyTypeMap); attributeToPropertyTypeMap.set(SVGNames::inAttr, AnimatedString); attributeToPropertyTypeMap.set(SVGNames::stdDeviationAttr, AnimatedNumberOptionalNumber); } PassRefPtr SVGFEGaussianBlurElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) { FilterEffect* input1 = filterBuilder->getEffectById(in1()); if (!input1) return 0; RefPtr effect = FEGaussianBlur::create(filter, stdDeviationX(), stdDeviationY()); effect->inputEffects().append(input1); return effect.release(); } } #endif // ENABLE(SVG)