/* * Copyright (C) 2005 Alexander Kellett * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGMaskElement_h #define SVGMaskElement_h #if ENABLE(SVG) #include "SVGAnimatedBoolean.h" #include "SVGAnimatedEnumeration.h" #include "SVGAnimatedLength.h" #include "SVGExternalResourcesRequired.h" #include "SVGLangSpace.h" #include "SVGStyledLocatableElement.h" #include "SVGTests.h" namespace WebCore { class SVGMaskElement : public SVGStyledLocatableElement, public SVGTests, public SVGLangSpace, public SVGExternalResourcesRequired { public: static PassRefPtr create(const QualifiedName&, Document*); FloatRect maskBoundingBox(const FloatRect&) const; private: SVGMaskElement(const QualifiedName&, Document*); virtual bool isValid() const { return SVGTests::isValid(); } virtual bool needsPendingResourceHandling() const { return false; } virtual void parseMappedAttribute(Attribute*); virtual void svgAttributeChanged(const QualifiedName&); virtual void synchronizeProperty(const QualifiedName&); virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0); virtual RenderObject* createRenderer(RenderArena*, RenderStyle*); virtual bool selfHasRelativeLengths() const; // Animated property declarations DECLARE_ANIMATED_ENUMERATION(MaskUnits, maskUnits) DECLARE_ANIMATED_ENUMERATION(MaskContentUnits, maskContentUnits) DECLARE_ANIMATED_LENGTH(X, x) DECLARE_ANIMATED_LENGTH(Y, y) DECLARE_ANIMATED_LENGTH(Width, width) DECLARE_ANIMATED_LENGTH(Height, height) // SVGExternalResourcesRequired DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired) }; } #endif #endif