/* * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathByteStreamSource.h" namespace WebCore { SVGPathByteStreamSource::SVGPathByteStreamSource(SVGPathByteStream* stream) : m_stream(stream) { ASSERT(stream); m_streamCurrent = stream->begin(); m_streamEnd = stream->end(); } bool SVGPathByteStreamSource::hasMoreData() const { return m_streamCurrent < m_streamEnd; } bool SVGPathByteStreamSource::parseSVGSegmentType(SVGPathSegType& pathSegType) { pathSegType = static_cast(readSVGSegmentType()); return true; } SVGPathSegType SVGPathByteStreamSource::nextCommand(SVGPathSegType) { return static_cast(readSVGSegmentType()); } bool SVGPathByteStreamSource::parseMoveToSegment(FloatPoint& targetPoint) { targetPoint = readFloatPoint(); return true; } bool SVGPathByteStreamSource::parseLineToSegment(FloatPoint& targetPoint) { targetPoint = readFloatPoint(); return true; } bool SVGPathByteStreamSource::parseLineToHorizontalSegment(float& x) { x = readFloat(); return true; } bool SVGPathByteStreamSource::parseLineToVerticalSegment(float& y) { y = readFloat(); return true; } bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) { point1 = readFloatPoint(); point2 = readFloatPoint(); targetPoint = readFloatPoint(); return true; } bool SVGPathByteStreamSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint) { point2 = readFloatPoint(); targetPoint = readFloatPoint(); return true; } bool SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) { point1 = readFloatPoint(); targetPoint = readFloatPoint(); return true; } bool SVGPathByteStreamSource::parseCurveToQuadraticSmoothSegment(FloatPoint& targetPoint) { targetPoint = readFloatPoint(); return true; } bool SVGPathByteStreamSource::parseArcToSegment(float& rx, float& ry, float& angle, bool& largeArc, bool& sweep, FloatPoint& targetPoint) { rx = readFloat(); ry = readFloat(); angle = readFloat(); largeArc = readFlag(); sweep = readFlag(); targetPoint = readFloatPoint(); return true; } } #endif // ENABLE(SVG)