/* * Copyright (C) 2002, 2003 The Karbon Developers * Copyright (C) 2006 Alexander Kellett * Copyright (C) 2006, 2007 Rob Buis * Copyright (C) 2007, 2009 Apple Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGPathConsumer_h #define SVGPathConsumer_h #if ENABLE(SVG) #include "FloatPoint.h" #include #include namespace WebCore { enum PathCoordinateMode { AbsoluteCoordinates, RelativeCoordinates }; enum PathParsingMode { NormalizedParsing, UnalteredParsing }; class SVGPathConsumer { WTF_MAKE_NONCOPYABLE(SVGPathConsumer); WTF_MAKE_FAST_ALLOCATED; public: SVGPathConsumer() { } virtual void incrementPathSegmentCount() = 0; virtual bool continueConsuming() = 0; virtual void cleanup() = 0; // Used in UnalteredParisng/NormalizedParsing modes. virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) = 0; virtual void lineTo(const FloatPoint&, PathCoordinateMode) = 0; virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) = 0; virtual void closePath() = 0; // Only used in UnalteredParsing mode. virtual void lineToHorizontal(float, PathCoordinateMode) = 0; virtual void lineToVertical(float, PathCoordinateMode) = 0; virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) = 0; virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) = 0; virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) = 0; virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode) = 0; protected: virtual ~SVGPathConsumer() { } }; } // namespace WebCore #endif // ENABLE(SVG) #endif // SVGPathConsumer_h