/* * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGPathElement_h #define SVGPathElement_h #if ENABLE(SVG) #include "SVGAnimatedBoolean.h" #include "SVGAnimatedNumber.h" #include "SVGAnimatedPathSegListPropertyTearOff.h" #include "SVGExternalResourcesRequired.h" #include "SVGLangSpace.h" #include "SVGPathByteStream.h" #include "SVGStyledTransformableElement.h" #include "SVGTests.h" namespace WebCore { class SVGPathSegArcAbs; class SVGPathSegArcRel; class SVGPathSegClosePath; class SVGPathSegLinetoAbs; class SVGPathSegLinetoRel; class SVGPathSegMovetoAbs; class SVGPathSegMovetoRel; class SVGPathSegCurvetoCubicAbs; class SVGPathSegCurvetoCubicRel; class SVGPathSegLinetoVerticalAbs; class SVGPathSegLinetoVerticalRel; class SVGPathSegLinetoHorizontalAbs; class SVGPathSegLinetoHorizontalRel; class SVGPathSegCurvetoQuadraticAbs; class SVGPathSegCurvetoQuadraticRel; class SVGPathSegCurvetoCubicSmoothAbs; class SVGPathSegCurvetoCubicSmoothRel; class SVGPathSegCurvetoQuadraticSmoothAbs; class SVGPathSegCurvetoQuadraticSmoothRel; class SVGPathElement : public SVGStyledTransformableElement, public SVGTests, public SVGLangSpace, public SVGExternalResourcesRequired { public: static PassRefPtr create(const QualifiedName&, Document*); float getTotalLength(); FloatPoint getPointAtLength(float distance); unsigned long getPathSegAtLength(float distance); PassRefPtr createSVGPathSegClosePath(SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegMovetoAbs(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegMovetoRel(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegLinetoAbs(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegLinetoRel(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegLinetoHorizontalAbs(float x, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegLinetoHorizontalRel(float x, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegLinetoVerticalAbs(float y, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegLinetoVerticalRel(float y, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); PassRefPtr createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y, SVGPathSegRole role = PathSegUndefinedRole); // Used in the bindings only. SVGPathSegListPropertyTearOff* pathSegList(); SVGPathSegListPropertyTearOff* animatedPathSegList(); SVGPathSegListPropertyTearOff* normalizedPathSegList(); SVGPathSegListPropertyTearOff* animatedNormalizedPathSegList(); SVGPathByteStream* pathByteStream() const { return m_pathByteStream.get(); } SVGAnimatedProperty* animatablePathSegList() const { return m_animatablePathSegList.get(); } virtual void toPathData(Path&) const; void pathSegListChanged(SVGPathSegRole); private: SVGPathElement(const QualifiedName&, Document*); virtual bool isValid() const { return SVGTests::isValid(); } virtual void parseMappedAttribute(Attribute*); virtual void synchronizeProperty(const QualifiedName&); virtual void svgAttributeChanged(const QualifiedName&); virtual void fillAttributeToPropertyTypeMap(); virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap(); virtual bool supportsMarkers() const { return true; } // Animated property declarations DECLARE_ANIMATED_NUMBER(PathLength, pathLength) // SVGExternalResourcesRequired DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired) void synchronizeD(); protected: OwnPtr m_pathByteStream; mutable SVGSynchronizableAnimatedProperty m_pathSegList; RefPtr m_animatablePathSegList; }; } // namespace WebCore #endif // ENABLE(SVG) #endif