/* * Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2006, 2008 Rob Buis * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGPathSegCurvetoCubicSmooth_h #define SVGPathSegCurvetoCubicSmooth_h #if ENABLE(SVG) #include "SVGPathSegWithContext.h" namespace WebCore { class SVGPathSegCurvetoCubicSmooth : public SVGPathSegWithContext { public: SVGPathSegCurvetoCubicSmooth(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) : SVGPathSegWithContext(element, role) , m_x(x) , m_y(y) , m_x2(x2) , m_y2(y2) { } float x() const { return m_x; } void setX(float x) { m_x = x; commitChange(); } float y() const { return m_y; } void setY(float y) { m_y = y; commitChange(); } float x2() const { return m_x2; } void setX2(float x2) { m_x2 = x2; commitChange(); } float y2() const { return m_y2; } void setY2(float y2) { m_y2 = y2; commitChange(); } private: float m_x; float m_y; float m_x2; float m_y2; }; class SVGPathSegCurvetoCubicSmoothAbs : public SVGPathSegCurvetoCubicSmooth { public: static PassRefPtr create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) { return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(element, role, x, y, x2, y2)); } private: SVGPathSegCurvetoCubicSmoothAbs(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2) { } virtual unsigned short pathSegType() const { return PATHSEG_CURVETO_CUBIC_SMOOTH_ABS; } virtual String pathSegTypeAsLetter() const { return "S"; } }; class SVGPathSegCurvetoCubicSmoothRel : public SVGPathSegCurvetoCubicSmooth { public: static PassRefPtr create(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) { return adoptRef(new SVGPathSegCurvetoCubicSmoothRel(element, role, x, y, x2, y2)); } private: SVGPathSegCurvetoCubicSmoothRel(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x2, float y2) : SVGPathSegCurvetoCubicSmooth(element, role, x, y, x2, y2) { } virtual unsigned short pathSegType() const { return PATHSEG_CURVETO_CUBIC_SMOOTH_REL; } virtual String pathSegTypeAsLetter() const { return "s"; } }; } // namespace WebCore #endif // ENABLE(SVG) #endif