/* * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGPathSegListSource.h" #include "SVGPathSegArc.h" #include "SVGPathSegCurvetoCubic.h" #include "SVGPathSegCurvetoCubicSmooth.h" #include "SVGPathSegCurvetoQuadratic.h" #include "SVGPathSegLinetoHorizontal.h" #include "SVGPathSegLinetoVertical.h" namespace WebCore { SVGPathSegListSource::SVGPathSegListSource(const SVGPathSegList& pathSegList) : m_pathSegList(pathSegList) { m_itemCurrent = 0; m_itemEnd = m_pathSegList.size(); } bool SVGPathSegListSource::hasMoreData() const { return m_itemCurrent < m_itemEnd; } bool SVGPathSegListSource::parseSVGSegmentType(SVGPathSegType& pathSegType) { m_segment = m_pathSegList.at(m_itemCurrent); pathSegType = static_cast(m_segment->pathSegType()); ++m_itemCurrent; return true; } SVGPathSegType SVGPathSegListSource::nextCommand(SVGPathSegType) { m_segment = m_pathSegList.at(m_itemCurrent); SVGPathSegType pathSegType = static_cast(m_segment->pathSegType()); ++m_itemCurrent; return pathSegType; } bool SVGPathSegListSource::parseMoveToSegment(FloatPoint& targetPoint) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegMoveToAbs || m_segment->pathSegType() == PathSegMoveToRel); SVGPathSegSingleCoordinate* moveTo = static_cast(m_segment.get()); targetPoint = FloatPoint(moveTo->x(), moveTo->y()); return true; } bool SVGPathSegListSource::parseLineToSegment(FloatPoint& targetPoint) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegLineToAbs || m_segment->pathSegType() == PathSegLineToRel); SVGPathSegSingleCoordinate* lineTo = static_cast(m_segment.get()); targetPoint = FloatPoint(lineTo->x(), lineTo->y()); return true; } bool SVGPathSegListSource::parseLineToHorizontalSegment(float& x) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegLineToHorizontalAbs || m_segment->pathSegType() == PathSegLineToHorizontalRel); SVGPathSegLinetoHorizontal* horizontal = static_cast(m_segment.get()); x = horizontal->x(); return true; } bool SVGPathSegListSource::parseLineToVerticalSegment(float& y) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegLineToVerticalAbs || m_segment->pathSegType() == PathSegLineToVerticalRel); SVGPathSegLinetoVertical* vertical = static_cast(m_segment.get()); y = vertical->y(); return true; } bool SVGPathSegListSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegCurveToCubicAbs || m_segment->pathSegType() == PathSegCurveToCubicRel); SVGPathSegCurvetoCubic* cubic = static_cast(m_segment.get()); point1 = FloatPoint(cubic->x1(), cubic->y1()); point2 = FloatPoint(cubic->x2(), cubic->y2()); targetPoint = FloatPoint(cubic->x(), cubic->y()); return true; } bool SVGPathSegListSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegCurveToCubicSmoothAbs || m_segment->pathSegType() == PathSegCurveToCubicSmoothRel); SVGPathSegCurvetoCubicSmooth* cubicSmooth = static_cast(m_segment.get()); point2 = FloatPoint(cubicSmooth->x2(), cubicSmooth->y2()); targetPoint = FloatPoint(cubicSmooth->x(), cubicSmooth->y()); return true; } bool SVGPathSegListSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegCurveToQuadraticAbs || m_segment->pathSegType() == PathSegCurveToQuadraticRel); SVGPathSegCurvetoQuadratic* quadratic = static_cast(m_segment.get()); point1 = FloatPoint(quadratic->x1(), quadratic->y1()); targetPoint = FloatPoint(quadratic->x(), quadratic->y()); return true; } bool SVGPathSegListSource::parseCurveToQuadraticSmoothSegment(FloatPoint& targetPoint) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegCurveToQuadraticSmoothAbs || m_segment->pathSegType() == PathSegCurveToQuadraticSmoothRel); SVGPathSegSingleCoordinate* quadraticSmooth = static_cast(m_segment.get()); targetPoint = FloatPoint(quadraticSmooth->x(), quadraticSmooth->y()); return true; } bool SVGPathSegListSource::parseArcToSegment(float& rx, float& ry, float& angle, bool& largeArc, bool& sweep, FloatPoint& targetPoint) { ASSERT(m_segment); ASSERT(m_segment->pathSegType() == PathSegArcAbs || m_segment->pathSegType() == PathSegArcRel); SVGPathSegArc* arcTo = static_cast(m_segment.get()); rx = arcTo->r1(); ry = arcTo->r2(); angle = arcTo->angle(); largeArc = arcTo->largeArcFlag(); sweep = arcTo->sweepFlag(); targetPoint = FloatPoint(arcTo->x(), arcTo->y()); return true; } } #endif // ENABLE(SVG)