/* * Copyright (C) 2007 Eric Seidel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGTransformDistance_h #define SVGTransformDistance_h #if ENABLE(SVG) #include "SVGTransform.h" namespace WebCore { class AffineTransform; class SVGTransformDistance { public: SVGTransformDistance(); SVGTransformDistance(const SVGTransform& fromTransform, const SVGTransform& toTransform); SVGTransformDistance scaledDistance(float scaleFactor) const; SVGTransform addToSVGTransform(const SVGTransform&) const; void addSVGTransform(const SVGTransform&, bool absoluteValue = false); static SVGTransform addSVGTransforms(const SVGTransform&, const SVGTransform&); bool isZero() const; float distance() const; private: SVGTransformDistance(SVGTransform::SVGTransformType, float angle, float cx, float cy, const AffineTransform&); SVGTransform::SVGTransformType m_type; float m_angle; float m_cx; float m_cy; AffineTransform m_transform; // for storing scale, translation or matrix transforms }; } #endif // ENABLE(SVG) #endif // SVGTransformDistance_h