/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(WEB_AUDIO) #include "AudioChannelMerger.h" #include "AudioNodeInput.h" #include "AudioNodeOutput.h" namespace WebCore { // This is considering that 5.1 (6 channels) is the largest we'll ever deal with. // It can easily be increased to support more if the web audio specification is updated. const unsigned NumberOfInputs = 6; AudioChannelMerger::AudioChannelMerger(AudioContext* context, double sampleRate) : AudioNode(context, sampleRate) { // Create a fixed number of inputs (able to handle the maximum number of channels we deal with). for (unsigned i = 0; i < NumberOfInputs; ++i) addInput(adoptPtr(new AudioNodeInput(this))); addOutput(adoptPtr(new AudioNodeOutput(this, 1))); setType(NodeTypeChannelMerger); initialize(); } void AudioChannelMerger::process(size_t framesToProcess) { AudioNodeOutput* output = this->output(0); ASSERT(output); ASSERT_UNUSED(framesToProcess, framesToProcess == output->bus()->length()); // Count how many channels we have all together from all of the inputs. unsigned numberOfOutputChannels = 0; for (unsigned i = 0; i < numberOfInputs(); ++i) { AudioNodeInput* input = this->input(i); if (input->isConnected()) numberOfOutputChannels += input->bus()->numberOfChannels(); } // Set the correct number of channels on the output output->setNumberOfChannels(numberOfOutputChannels); // Now merge the channels back into one output. unsigned outputChannelIndex = 0; for (unsigned i = 0; i < numberOfInputs(); ++i) { AudioNodeInput* input = this->input(i); if (input->isConnected()) { unsigned numberOfInputChannels = input->bus()->numberOfChannels(); // Merge channels from this particular input. for (unsigned j = 0; j < numberOfInputChannels; ++j) { AudioChannel* inputChannel = input->bus()->channel(j); AudioChannel* outputChannel = output->bus()->channel(outputChannelIndex); outputChannel->copyFrom(inputChannel); ++outputChannelIndex; } } } ASSERT(outputChannelIndex == numberOfOutputChannels); } void AudioChannelMerger::reset() { } } // namespace WebCore #endif // ENABLE(WEB_AUDIO)